diff --git a/CMakeLists.txt b/CMakeLists.txt index 1f4214968d..c59ccd3ec5 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -3,7 +3,7 @@ cmake_minimum_required(VERSION 3.18...3.31 FATAL_ERROR) project(EasyRPG_Player VERSION 0.8.1 DESCRIPTION "Interpreter for RPG Maker 2000/2003 games" HOMEPAGE_URL "https://easyrpg.org" - LANGUAGES CXX) + LANGUAGES C CXX) # Extra CMake Module files list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/builds/cmake/Modules") @@ -78,6 +78,14 @@ add_library(${PROJECT_NAME} OBJECT src/bitmapfont_glyph.h src/bitmap.h src/bitmap_hslrgb.h + src/gif.c + src/lzw.c + src/lzw.h + src/nsgif.h + src/image_gif.h + src/image_gif.cpp + src/animated_bitmap.h + src/animated_bitmap.cpp src/cache.cpp src/cache.h src/callback.h diff --git a/Makefile.am b/Makefile.am index 5d00e6cdcd..120c4573e8 100644 --- a/Makefile.am +++ b/Makefile.am @@ -47,6 +47,14 @@ libeasyrpg_player_a_SOURCES = \ src/bitmapfont.h \ src/bitmapfont_glyph.h \ src/bitmap_hslrgb.h \ + src/gif.c \ + src/lzw.c \ + src/lzw.h \ + src/nsgif.h \ + src/image_gif.h \ + src/image_gif.cpp \ + src/animated_bitmap.h \ + src/animated_bitmap.cpp \ src/cache.cpp \ src/cache.h \ src/callback.h \ diff --git a/README.md b/README.md index 52c414e9ce..ccf4061c9d 100644 --- a/README.md +++ b/README.md @@ -97,6 +97,8 @@ EasyRPG Player makes use of the following 3rd party software: (Yoshio Uno), provided under the (3-clause) BSD license * [dr_wav] WAV audio loader and writer - Copyright (c) David Reid, provided under public domain or MIT-0 +* [libnsgif] for progressive animated GIF decoding - Copyright (c) 2004-2022 The + NetSurf Browser Project, provided under the MIT license ### 3rd party resources @@ -121,6 +123,7 @@ EasyRPG Player makes use of the following 3rd party software: [Logo2]: resources/logo2.png [FMMidi]: http://unhaut.epizy.com/fmmidi [dr_wav]: https://github.com/mackron/dr_libs +[libnsgif]: http://www.netsurf-browser.org/projects/libnsgif/ [baekmuk]: https://kldp.net/baekmuk [Shinonome]: http://openlab.ring.gr.jp/efont/shinonome [ttyp0]: https://people.mpi-inf.mpg.de/~uwe/misc/uw-ttyp0 diff --git a/src/animated_bitmap.cpp b/src/animated_bitmap.cpp new file mode 100644 index 0000000000..8bd77cb012 --- /dev/null +++ b/src/animated_bitmap.cpp @@ -0,0 +1,97 @@ + +/* + * This file is part of EasyRPG Player. + * + * EasyRPG Player is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * EasyRPG Player is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with EasyRPG Player. If not, see . + */ + +#include "animated_bitmap.h" +#include "image_gif.h" +#include "output.h" + +static std::vector active_animations; + +void AnimationManager::Register(AnimatedBitmap* bmp) { + active_animations.push_back(bmp); +} + +void AnimationManager::Unregister(AnimatedBitmap* bmp) { + auto it = std::find(active_animations.begin(), active_animations.end(), bmp); + if (it != active_animations.end()) { + active_animations.erase(it); + } +} + +void AnimationManager::UpdateAll(std::chrono::microseconds delta) { + for (AnimatedBitmap* bmp : active_animations) { + bmp->Update(delta); + } +} + +AnimatedBitmap::AnimatedBitmap(const uint8_t* data, unsigned bytes, bool transparent, uint32_t flags) + : Bitmap(0, 0, true) { // Initial dummy construction + GifDecoder decoder(data, bytes); + + if (!decoder.IsValid() || decoder.GetFrames().empty()) { + //Output::Warning("Failed to decode GIF or GIF has no frames."); + // Create a placeholder bitmap + Init(16, 16, nullptr); + Fill(Color(255, 0, 255, 255)); // Pink error color + return; + } + + // Re-initialize the base Bitmap with correct dimensions + Init(decoder.GetWidth(), decoder.GetHeight(), nullptr); + id = "animated_gif"; + + for (const auto& frame : decoder.GetFrames()) { + _frames.push_back(frame.bitmap); + int delay_ms = frame.delay_cs * 10; + if (delay_ms < 20) { // Enforce a minimum delay of 20ms + delay_ms = 100; // Default to 100ms + } + _durations.push_back(std::chrono::milliseconds(delay_ms)); + } + + // Blit the first frame + if (!_frames.empty()) { + BlitFast(0, 0, *_frames[0], _frames[0]->GetRect(), Opacity::Opaque()); + } + + AnimationManager::Register(this); +} + +AnimatedBitmap::~AnimatedBitmap() { + AnimationManager::Unregister(this); +} + +void AnimatedBitmap::Update(std::chrono::microseconds delta) { + if (_frames.size() <= 1) { + return; + } + + _time_accumulator += delta; + + bool frame_changed = false; + while (_time_accumulator >= _durations[_current_frame]) { + _time_accumulator -= _durations[_current_frame]; + _current_frame = (_current_frame + 1) % _frames.size(); + frame_changed = true; + } + + if (frame_changed) { + BlitFast(0, 0, *_frames[_current_frame], _frames[_current_frame]->GetRect(), Opacity::Opaque()); + } +} + diff --git a/src/animated_bitmap.h b/src/animated_bitmap.h new file mode 100644 index 0000000000..b2de72d82e --- /dev/null +++ b/src/animated_bitmap.h @@ -0,0 +1,47 @@ +/* + * This file is part of EasyRPG Player. + * + * EasyRPG Player is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * EasyRPG Player is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with EasyRPG Player. If not, see . + */ + +#pragma once +#include "bitmap.h" +#include +#include + +class AnimatedBitmap; + +class AnimationManager { +public: + static void Register(AnimatedBitmap* bmp); + static void Unregister(AnimatedBitmap* bmp); + static void UpdateAll(std::chrono::microseconds delta); +}; + +class AnimatedBitmap : public Bitmap { +public: + AnimatedBitmap(const uint8_t* data, unsigned bytes, bool transparent, uint32_t flags); + ~AnimatedBitmap() override; + + void Update(std::chrono::microseconds delta); + + // Add this public method + int GetCurrentFrame() const { return _current_frame; } + +private: + std::vector _frames; + std::vector _durations; + int _current_frame = 0; + std::chrono::microseconds _time_accumulator{ 0 }; +}; diff --git a/src/bitmap.cpp b/src/bitmap.cpp index 32aa4b6557..2881db74e2 100644 --- a/src/bitmap.cpp +++ b/src/bitmap.cpp @@ -40,6 +40,8 @@ #include "bitmap_hslrgb.h" #include +#include "animated_bitmap.h" + BitmapRef Bitmap::Create(int width, int height, const Color& color) { BitmapRef surface = Bitmap::Create(width, height, true); surface->Fill(color); @@ -47,6 +49,17 @@ BitmapRef Bitmap::Create(int width, int height, const Color& color) { } BitmapRef Bitmap::Create(Filesystem_Stream::InputStream stream, bool transparent, uint32_t flags) { + + uint8_t magic[8] = {}; + (void)stream.read(reinterpret_cast(magic), 8).gcount(); + stream.seekg(0, std::ios::ios_base::beg); + if (strncmp((char*)magic, "GIF87a", 6) == 0 || strncmp((char*)magic, "GIF89a", 6) == 0) { + std::vector buffer = Utils::ReadStream(stream); + BitmapRef bmp = std::make_shared(&buffer.front(), (unsigned)buffer.size(), transparent, flags); + if (!bmp->pixels()) return BitmapRef(); + return bmp; + } + BitmapRef bmp = std::make_shared(std::move(stream), transparent, flags); if (!bmp->pixels()) { @@ -57,6 +70,12 @@ BitmapRef Bitmap::Create(Filesystem_Stream::InputStream stream, bool transparent } BitmapRef Bitmap::Create(const uint8_t* data, unsigned bytes, bool transparent, uint32_t flags) { + if (bytes >= 6 && (strncmp((char*)data, "GIF87a", 6) == 0 || strncmp((char*)data, "GIF89a", 6) == 0)) { + BitmapRef bmp = std::make_shared(data, bytes, transparent, flags); + if (!bmp->pixels()) return BitmapRef(); + return bmp; + } + BitmapRef bmp = std::make_shared(data, bytes, transparent, flags); if (!bmp->pixels()) { diff --git a/src/bitmap.h b/src/bitmap.h index 2060b274ab..e482e8d36c 100644 --- a/src/bitmap.h +++ b/src/bitmap.h @@ -107,6 +107,7 @@ class Bitmap { Bitmap(const uint8_t* data, unsigned bytes, bool transparent, uint32_t flags); Bitmap(Bitmap const& source, Rect const& src_rect, bool transparent); Bitmap(void *pixels, int width, int height, int pitch, const DynamicFormat& format); + virtual ~Bitmap() = default; /** * Gets the bitmap width. diff --git a/src/filefinder.h b/src/filefinder.h index d33d1ea4e6..af617dd109 100644 --- a/src/filefinder.h +++ b/src/filefinder.h @@ -38,7 +38,7 @@ * insensitive files paths. */ namespace FileFinder { - constexpr const auto IMG_TYPES = Utils::MakeSvArray(".bmp", ".png", ".xyz"); + constexpr const auto IMG_TYPES = Utils::MakeSvArray(".bmp", ".png", ".xyz",".gif"); constexpr const auto MUSIC_TYPES = Utils::MakeSvArray( ".opus", ".oga", ".ogg", ".wav", ".mid", ".midi", ".mp3", ".wma"); constexpr const auto SOUND_TYPES = Utils::MakeSvArray( diff --git a/src/gif.c b/src/gif.c new file mode 100644 index 0000000000..73814bf352 --- /dev/null +++ b/src/gif.c @@ -0,0 +1,2076 @@ +/* + * Copyright 2004 Richard Wilson + * Copyright 2008 Sean Fox + * Copyright 2013-2022 Michael Drake + * + * This file is part of NetSurf's libnsgif, http://www.netsurf-browser.org/ + * Licenced under the MIT License, + * http://www.opensource.org/licenses/mit-license.php + */ + +#include +#include +#include +#include +#include + +#include "lzw.h" +#include "nsgif.h" + +/** Default minimum allowable frame delay in cs. */ +#define NSGIF_FRAME_DELAY_MIN 2 + +/** + * Default frame delay to apply. + * + * Used when a frame delay lower than the minimum is requested. + */ +#define NSGIF_FRAME_DELAY_DEFAULT 10 + +/** GIF frame data */ +typedef struct nsgif_frame { + struct nsgif_frame_info info; + + /** offset (in bytes) to the GIF frame data */ + size_t frame_offset; + /** whether the frame has previously been decoded. */ + bool decoded; + /** whether the frame is totally opaque */ + bool opaque; + /** whether a full image redraw is required */ + bool redraw_required; + + /** Amount of LZW data found in scan */ + uint32_t lzw_data_length; + + /** the index designating a transparent pixel */ + uint32_t transparency_index; + + /** offset to frame colour table */ + uint32_t colour_table_offset; + + /* Frame flags */ + uint32_t flags; +} nsgif_frame; + +/** Pixel format: colour component order. */ +struct nsgif_colour_layout { + uint8_t r; /**< Byte offset within pixel to red component. */ + uint8_t g; /**< Byte offset within pixel to green component. */ + uint8_t b; /**< Byte offset within pixel to blue component. */ + uint8_t a; /**< Byte offset within pixel to alpha component. */ +}; + +/** GIF animation data */ +struct nsgif { + struct nsgif_info info; + + /** LZW decode context */ + void *lzw_ctx; + /** callbacks for bitmap functions */ + nsgif_bitmap_cb_vt bitmap; + /** decoded frames */ + nsgif_frame *frames; + /** current frame */ + uint32_t frame; + /** current frame decoded to bitmap */ + uint32_t decoded_frame; + + /** currently decoded image; stored as bitmap from bitmap_create callback */ + nsgif_bitmap_t *frame_image; + /** Row span of frame_image in pixels. */ + uint32_t rowspan; + + /** Minimum allowable frame delay. */ + uint16_t delay_min; + + /** Frame delay to apply when delay is less than \ref delay_min. */ + uint16_t delay_default; + + /** number of animation loops so far */ + int loop_count; + + /** number of frames partially decoded */ + uint32_t frame_count_partial; + + /** + * Whether all the GIF data has been supplied, or if there may be + * more to come. + */ + bool data_complete; + + /** pointer to GIF data */ + const uint8_t *buf; + /** current index into GIF data */ + size_t buf_pos; + /** total number of bytes of GIF data available */ + size_t buf_len; + + /** current number of frame holders */ + uint32_t frame_holders; + /** background index */ + uint32_t bg_index; + /** image aspect ratio (ignored) */ + uint32_t aspect_ratio; + /** size of global colour table (in entries) */ + uint32_t colour_table_size; + + /** current colour table */ + uint32_t *colour_table; + /** Client's colour component order. */ + struct nsgif_colour_layout colour_layout; + /** global colour table */ + uint32_t global_colour_table[NSGIF_MAX_COLOURS]; + /** local colour table */ + uint32_t local_colour_table[NSGIF_MAX_COLOURS]; + + /** previous frame for NSGIF_FRAME_RESTORE */ + void *prev_frame; + /** previous frame index */ + uint32_t prev_index; +}; + +/** + * Helper macro to get number of elements in an array. + * + * \param[in] _a Array to count elements of. + * \return NUlber of elements in array. + */ +#define NSGIF_ARRAY_LEN(_a) ((sizeof(_a)) / (sizeof(*_a))) + +/** + * + * \file + * \brief GIF image decoder + * + * The GIF format is thoroughly documented; a full description can be found at + * http://www.w3.org/Graphics/GIF/spec-gif89a.txt + * + * \todo Plain text and comment extensions should be implemented. + */ + +/** Internal flag that the colour table needs to be processed */ +#define NSGIF_PROCESS_COLOURS 0xaa000000 + +/** Internal flag that a frame is invalid/unprocessed */ +#define NSGIF_FRAME_INVALID UINT32_MAX + +/** Transparent colour */ +#define NSGIF_TRANSPARENT_COLOUR 0x00 + +/** No transparency */ +#define NSGIF_NO_TRANSPARENCY (0xFFFFFFFFu) + +/* GIF Flags */ +#define NSGIF_COLOUR_TABLE_MASK 0x80 +#define NSGIF_COLOUR_TABLE_SIZE_MASK 0x07 +#define NSGIF_BLOCK_TERMINATOR 0x00 +#define NSGIF_TRAILER 0x3b + +/** + * Convert an LZW result code to equivalent GIF result code. + * + * \param[in] l_res LZW response code. + * \return GIF result code. + */ +static nsgif_error nsgif__error_from_lzw(lzw_result l_res) +{ + static const nsgif_error g_res[] = { + [LZW_OK] = NSGIF_OK, + [LZW_NO_MEM] = NSGIF_ERR_OOM, + [LZW_OK_EOD] = NSGIF_ERR_END_OF_DATA, + [LZW_NO_DATA] = NSGIF_ERR_END_OF_DATA, + [LZW_EOI_CODE] = NSGIF_ERR_DATA_FRAME, + [LZW_BAD_ICODE] = NSGIF_ERR_DATA_FRAME, + [LZW_BAD_CODE] = NSGIF_ERR_DATA_FRAME, + }; + assert(l_res != LZW_BAD_PARAM); + assert(l_res != LZW_NO_COLOUR); + return g_res[l_res]; +} + +/** + * Updates the sprite memory size + * + * \param gif The animation context + * \param width The width of the sprite + * \param height The height of the sprite + * \return NSGIF_ERR_OOM for a memory error NSGIF_OK for success + */ +static nsgif_error nsgif__initialise_sprite( + struct nsgif *gif, + uint32_t width, + uint32_t height) +{ + /* Already allocated? */ + if (gif->frame_image) { + return NSGIF_OK; + } + + assert(gif->bitmap.create); + gif->frame_image = gif->bitmap.create(width, height); + if (gif->frame_image == NULL) { + return NSGIF_ERR_OOM; + } + + return NSGIF_OK; +} + +/** + * Helper to get the rendering bitmap for a gif. + * + * \param[in] gif The gif object we're decoding. + * \return Client pixel buffer for rendering into. + */ +static inline uint32_t* nsgif__bitmap_get( + struct nsgif *gif) +{ + nsgif_error ret; + + /* Make sure we have a buffer to decode to. */ + ret = nsgif__initialise_sprite(gif, gif->info.width, gif->info.height); + if (ret != NSGIF_OK) { + return NULL; + } + + gif->rowspan = gif->info.width; + if (gif->bitmap.get_rowspan) { + gif->rowspan = gif->bitmap.get_rowspan(gif->frame_image); + } + + /* Get the frame data */ + assert(gif->bitmap.get_buffer); + return (void *)gif->bitmap.get_buffer(gif->frame_image); +} + +/** + * Helper to tell the client that their bitmap was modified. + * + * \param[in] gif The gif object we're decoding. + */ +static inline void nsgif__bitmap_modified( + const struct nsgif *gif) +{ + if (gif->bitmap.modified) { + gif->bitmap.modified(gif->frame_image); + } +} + +/** + * Helper to tell the client that whether the bitmap is opaque. + * + * \param[in] gif The gif object we're decoding. + * \param[in] frame The frame that has been decoded. + */ +static inline void nsgif__bitmap_set_opaque( + const struct nsgif *gif, + const struct nsgif_frame *frame) +{ + if (gif->bitmap.set_opaque) { + gif->bitmap.set_opaque( + gif->frame_image, frame->opaque); + } +} + +/** + * Helper to get the client to determine if the bitmap is opaque. + * + * \todo: We don't really need to get the client to do this for us. + * + * \param[in] gif The gif object we're decoding. + * \return true if the bitmap is opaque, false otherwise. + */ +static inline bool nsgif__bitmap_get_opaque( + const struct nsgif *gif) +{ + if (gif->bitmap.test_opaque) { + return gif->bitmap.test_opaque( + gif->frame_image); + } + + return false; +} + +static void nsgif__record_frame( + struct nsgif *gif, + const uint32_t *bitmap) +{ + size_t pixel_bytes = sizeof(*bitmap); + size_t height = gif->info.height; + size_t width = gif->info.width; + uint32_t *prev_frame; + + if (gif->decoded_frame == NSGIF_FRAME_INVALID || + gif->decoded_frame == gif->prev_index) { + /* No frame to copy, or already have this frame recorded. */ + return; + } + + bitmap = nsgif__bitmap_get(gif); + if (bitmap == NULL) { + return; + } + + if (gif->prev_frame == NULL) { + prev_frame = realloc(gif->prev_frame, + width * height * pixel_bytes); + if (prev_frame == NULL) { + return; + } + } else { + prev_frame = gif->prev_frame; + } + + memcpy(prev_frame, bitmap, width * height * pixel_bytes); + + gif->prev_frame = prev_frame; + gif->prev_index = gif->decoded_frame; +} + +static nsgif_error nsgif__recover_frame( + const struct nsgif *gif, + uint32_t *bitmap) +{ + const uint32_t *prev_frame = gif->prev_frame; + size_t pixel_bytes = sizeof(*bitmap); + size_t height = gif->info.height; + size_t width = gif->info.width; + + memcpy(bitmap, prev_frame, height * width * pixel_bytes); + + return NSGIF_OK; +} + +/** + * Get the next line for GIF decode. + * + * Note that the step size must be initialised to 24 at the start of the frame + * (when y == 0). This is because of the first two passes of the frame have + * the same step size of 8, and the step size is used to determine the current + * pass. + * + * \param[in] height Frame height in pixels. + * \param[in,out] y Current row, starting from 0, updated on exit. + * \param[in,out] step Current step starting with 24, updated on exit. + * \return true if there is a row to process, false at the end of the frame. + */ +static inline bool nsgif__deinterlace(uint32_t height, uint32_t *y, uint8_t *step) +{ + *y += *step & 0xf; + + if (*y < height) return true; + + switch (*step) { + case 24: *y = 4; *step = 8; if (*y < height) return true; + /* Fall through. */ + case 8: *y = 2; *step = 4; if (*y < height) return true; + /* Fall through. */ + case 4: *y = 1; *step = 2; if (*y < height) return true; + /* Fall through. */ + default: + break; + } + + return false; +} + +/** + * Get the next line for GIF decode. + * + * \param[in] interlace Non-zero if the frame is not interlaced. + * \param[in] height Frame height in pixels. + * \param[in,out] y Current row, starting from 0, updated on exit. + * \param[in,out] step Current step starting with 24, updated on exit. + * \return true if there is a row to process, false at the end of the frame. + */ +static inline bool nsgif__next_row(uint32_t interlace, + uint32_t height, uint32_t *y, uint8_t *step) +{ + if (!interlace) { + return (++*y != height); + } else { + return nsgif__deinterlace(height, y, step); + } +} + +/** + * Get any frame clip adjustment for the image extent. + * + * \param[in] frame_off Frame's X or Y offset. + * \param[in] frame_dim Frame width or height. + * \param[in] image_ext Image width or height constraint. + * \return the amount the frame needs to be clipped to fit the image in given + * dimension. + */ +static inline uint32_t gif__clip( + uint32_t frame_off, + uint32_t frame_dim, + uint32_t image_ext) +{ + uint32_t frame_ext = frame_off + frame_dim; + + if (frame_ext <= image_ext) { + return 0; + } + + return frame_ext - image_ext; +} + +/** + * Perform any jump over decoded data, to accommodate clipped portion of frame. + * + * \param[in,out] skip Number of pixels of data to jump. + * \param[in,out] available Number of pixels of data currently available. + * \param[in,out] pos Position in decoded pixel value data. + */ +static inline void gif__jump_data( + uint32_t *skip, + uint32_t *available, + const uint8_t **pos) +{ + uint32_t jump = (*skip < *available) ? *skip : *available; + + *skip -= jump; + *available -= jump; + *pos += jump; +} + +static nsgif_error nsgif__decode_complex( + struct nsgif *gif, + uint32_t width, + uint32_t height, + uint32_t offset_x, + uint32_t offset_y, + uint32_t interlace, + const uint8_t *data, + uint32_t transparency_index, + uint32_t *restrict frame_data, + uint32_t *restrict colour_table) +{ + lzw_result res; + nsgif_error ret = NSGIF_OK; + uint32_t clip_x = gif__clip(offset_x, width, gif->info.width); + uint32_t clip_y = gif__clip(offset_y, height, gif->info.height); + const uint8_t *uncompressed; + uint32_t available = 0; + uint8_t step = 24; + uint32_t skip = 0; + uint32_t y = 0; + + if (offset_x >= gif->info.width || + offset_y >= gif->info.height) { + return NSGIF_OK; + } + + width -= clip_x; + height -= clip_y; + + if (width == 0 || height == 0) { + return NSGIF_OK; + } + + /* Initialise the LZW decoding */ + res = lzw_decode_init(gif->lzw_ctx, data[0], + gif->buf, gif->buf_len, + data + 1 - gif->buf); + if (res != LZW_OK) { + return nsgif__error_from_lzw(res); + } + + do { + uint32_t x; + uint32_t *frame_scanline; + + frame_scanline = frame_data + offset_x + + (y + offset_y) * gif->rowspan; + + x = width; + while (x > 0) { + unsigned row_available; + while (available == 0) { + if (res != LZW_OK) { + /* Unexpected end of frame, try to recover */ + if (res == LZW_OK_EOD || + res == LZW_EOI_CODE) { + ret = NSGIF_OK; + } else { + ret = nsgif__error_from_lzw(res); + } + return ret; + } + res = lzw_decode(gif->lzw_ctx, + &uncompressed, &available); + + if (available == 0) { + return NSGIF_OK; + } + gif__jump_data(&skip, &available, &uncompressed); + } + + row_available = x < available ? x : available; + x -= row_available; + available -= row_available; + if (transparency_index > 0xFF) { + while (row_available-- > 0) { + *frame_scanline++ = + colour_table[*uncompressed++]; + } + } else { + while (row_available-- > 0) { + register uint32_t colour; + colour = *uncompressed++; + if (colour != transparency_index) { + *frame_scanline = + colour_table[colour]; + } + frame_scanline++; + } + } + } + + skip = clip_x; + gif__jump_data(&skip, &available, &uncompressed); + } while (nsgif__next_row(interlace, height, &y, &step)); + + return ret; +} + +static nsgif_error nsgif__decode_simple( + struct nsgif *gif, + uint32_t height, + uint32_t offset_y, + const uint8_t *data, + uint32_t transparency_index, + uint32_t *restrict frame_data, + uint32_t *restrict colour_table) +{ + uint32_t pixels; + uint32_t written = 0; + nsgif_error ret = NSGIF_OK; + lzw_result res; + + if (offset_y >= gif->info.height) { + return NSGIF_OK; + } + + height -= gif__clip(offset_y, height, gif->info.height); + + if (height == 0) { + return NSGIF_OK; + } + + /* Initialise the LZW decoding */ + res = lzw_decode_init_map(gif->lzw_ctx, data[0], + transparency_index, colour_table, + gif->buf, gif->buf_len, + data + 1 - gif->buf); + if (res != LZW_OK) { + return nsgif__error_from_lzw(res); + } + + frame_data += (offset_y * gif->info.width); + pixels = gif->info.width * height; + + while (pixels > 0) { + res = lzw_decode_map(gif->lzw_ctx, + frame_data, pixels, &written); + pixels -= written; + frame_data += written; + if (res != LZW_OK) { + /* Unexpected end of frame, try to recover */ + if (res == LZW_OK_EOD || res == LZW_EOI_CODE) { + ret = NSGIF_OK; + } else { + ret = nsgif__error_from_lzw(res); + } + break; + } + } + + if (pixels == 0) { + ret = NSGIF_OK; + } + + return ret; +} + +static inline nsgif_error nsgif__decode( + struct nsgif *gif, + struct nsgif_frame *frame, + const uint8_t *data, + uint32_t *restrict frame_data) +{ + nsgif_error ret; + uint32_t width = frame->info.rect.x1 - frame->info.rect.x0; + uint32_t height = frame->info.rect.y1 - frame->info.rect.y0; + uint32_t offset_x = frame->info.rect.x0; + uint32_t offset_y = frame->info.rect.y0; + uint32_t transparency_index = frame->transparency_index; + uint32_t *restrict colour_table = gif->colour_table; + + if (frame->info.interlaced == false && offset_x == 0 && + width == gif->info.width && + width == gif->rowspan) { + ret = nsgif__decode_simple(gif, height, offset_y, + data, transparency_index, + frame_data, colour_table); + } else { + ret = nsgif__decode_complex(gif, width, height, + offset_x, offset_y, frame->info.interlaced, + data, transparency_index, + frame_data, colour_table); + } + + if (gif->data_complete && ret == NSGIF_ERR_END_OF_DATA) { + /* This is all the data there is, so make do. */ + ret = NSGIF_OK; + } + + return ret; +} + +/** + * Restore a GIF to the background colour. + * + * \param[in] gif The gif object we're decoding. + * \param[in] frame The frame to clear, or NULL. + * \param[in] bitmap The bitmap to clear the frame in. + */ +static void nsgif__restore_bg( + struct nsgif *gif, + struct nsgif_frame *frame, + uint32_t *bitmap) +{ + size_t pixel_bytes = sizeof(*bitmap); + + if (frame == NULL) { + size_t width = gif->info.width; + size_t height = gif->info.height; + + memset(bitmap, NSGIF_TRANSPARENT_COLOUR, + width * height * pixel_bytes); + } else { + uint32_t width = frame->info.rect.x1 - frame->info.rect.x0; + uint32_t height = frame->info.rect.y1 - frame->info.rect.y0; + uint32_t offset_x = frame->info.rect.x0; + uint32_t offset_y = frame->info.rect.y0; + + if (frame->info.display == false || + frame->info.rect.x0 >= gif->info.width || + frame->info.rect.y0 >= gif->info.height) { + return; + } + + width -= gif__clip(offset_x, width, gif->info.width); + height -= gif__clip(offset_y, height, gif->info.height); + + if (frame->info.transparency) { + for (uint32_t y = 0; y < height; y++) { + uint32_t *scanline = bitmap + offset_x + + (offset_y + y) * gif->info.width; + memset(scanline, NSGIF_TRANSPARENT_COLOUR, + width * pixel_bytes); + } + } else { + for (uint32_t y = 0; y < height; y++) { + uint32_t *scanline = bitmap + offset_x + + (offset_y + y) * gif->info.width; + for (uint32_t x = 0; x < width; x++) { + scanline[x] = gif->info.background; + } + } + } + } +} + +static nsgif_error nsgif__update_bitmap( + struct nsgif *gif, + struct nsgif_frame *frame, + const uint8_t *data, + uint32_t frame_idx) +{ + nsgif_error ret; + uint32_t *bitmap; + + gif->decoded_frame = frame_idx; + + bitmap = nsgif__bitmap_get(gif); + if (bitmap == NULL) { + return NSGIF_ERR_OOM; + } + + /* Handle any bitmap clearing/restoration required before decoding this + * frame. */ + if (frame_idx == 0 || gif->decoded_frame == NSGIF_FRAME_INVALID) { + nsgif__restore_bg(gif, NULL, bitmap); + + } else { + struct nsgif_frame *prev = &gif->frames[frame_idx - 1]; + + if (prev->info.disposal == NSGIF_DISPOSAL_RESTORE_BG) { + nsgif__restore_bg(gif, prev, bitmap); + + } else if (prev->info.disposal == NSGIF_DISPOSAL_RESTORE_PREV) { + ret = nsgif__recover_frame(gif, bitmap); + if (ret != NSGIF_OK) { + nsgif__restore_bg(gif, prev, bitmap); + } + } + } + + if (frame->info.disposal == NSGIF_DISPOSAL_RESTORE_PREV) { + /* Store the previous frame for later restoration */ + nsgif__record_frame(gif, bitmap); + } + + ret = nsgif__decode(gif, frame, data, bitmap); + + nsgif__bitmap_modified(gif); + + if (!frame->decoded) { + frame->opaque = nsgif__bitmap_get_opaque(gif); + frame->decoded = true; + } + nsgif__bitmap_set_opaque(gif, frame); + + return ret; +} + +/** + * Parse the graphic control extension + * + * \param[in] frame The gif frame object we're decoding. + * \param[in] data The data to decode. + * \param[in] len Byte length of data. + * \return NSGIF_ERR_END_OF_DATA if more data is needed, + * NSGIF_OK for success. + */ +static nsgif_error nsgif__parse_extension_graphic_control( + struct nsgif_frame *frame, + const uint8_t *data, + size_t len) +{ + enum { + GIF_MASK_TRANSPARENCY = 0x01, + GIF_MASK_DISPOSAL = 0x1c, + }; + + /* 6-byte Graphic Control Extension is: + * + * +0 CHAR Graphic Control Label + * +1 CHAR Block Size + * +2 CHAR __Packed Fields__ + * 3BITS Reserved + * 3BITS Disposal Method + * 1BIT User Input Flag + * 1BIT Transparent Color Flag + * +3 SHORT Delay Time + * +5 CHAR Transparent Color Index + */ + if (len < 6) { + return NSGIF_ERR_END_OF_DATA; + } + + frame->info.delay = data[3] | (data[4] << 8); + + if (data[2] & GIF_MASK_TRANSPARENCY) { + frame->info.transparency = true; + frame->transparency_index = data[5]; + } + + frame->info.disposal = ((data[2] & GIF_MASK_DISPOSAL) >> 2); + /* I have encountered documentation and GIFs in the + * wild that use 0x04 to restore the previous frame, + * rather than the officially documented 0x03. I + * believe some (older?) software may even actually + * export this way. We handle this as a type of + * "quirks" mode. */ + if (frame->info.disposal == NSGIF_DISPOSAL_RESTORE_QUIRK) { + frame->info.disposal = NSGIF_DISPOSAL_RESTORE_PREV; + } + + /* if we are clearing the background then we need to + * redraw enough to cover the previous frame too. */ + frame->redraw_required = + frame->info.disposal == NSGIF_DISPOSAL_RESTORE_BG || + frame->info.disposal == NSGIF_DISPOSAL_RESTORE_PREV; + + return NSGIF_OK; +} + +/** + * Check an app ext identifier and authentication code for loop count extension. + * + * \param[in] data The data to decode. + * \param[in] len Byte length of data. + * \return true if extension is a loop count extension. + */ +static bool nsgif__app_ext_is_loop_count( + const uint8_t *data, + size_t len) +{ + enum { + EXT_LOOP_COUNT_BLOCK_SIZE = 0x0b, + }; + + assert(len > 13); + (void)(len); + + if (data[1] == EXT_LOOP_COUNT_BLOCK_SIZE) { + if (strncmp((const char *)data + 2, "NETSCAPE2.0", 11) == 0 || + strncmp((const char *)data + 2, "ANIMEXTS1.0", 11) == 0) { + return true; + } + } + + return false; +} + +/** + * Parse the application extension + * + * \param[in] gif The gif object we're decoding. + * \param[in] data The data to decode. + * \param[in] len Byte length of data. + * \return NSGIF_ERR_END_OF_DATA if more data is needed, + * NSGIF_OK for success. + */ +static nsgif_error nsgif__parse_extension_application( + struct nsgif *gif, + const uint8_t *data, + size_t len) +{ + /* 14-byte+ Application Extension is: + * + * +0 CHAR Application Extension Label + * +1 CHAR Block Size + * +2 8CHARS Application Identifier + * +10 3CHARS Appl. Authentication Code + * +13 1-256 Application Data (Data sub-blocks) + */ + if (len < 17) { + return NSGIF_ERR_END_OF_DATA; + } + + if (nsgif__app_ext_is_loop_count(data, len)) { + enum { + EXT_LOOP_COUNT_SUB_BLOCK_SIZE = 0x03, + EXT_LOOP_COUNT_SUB_BLOCK_ID = 0x01, + }; + if ((data[13] == EXT_LOOP_COUNT_SUB_BLOCK_SIZE) && + (data[14] == EXT_LOOP_COUNT_SUB_BLOCK_ID)) { + gif->info.loop_max = data[15] | (data[16] << 8); + + /* The value in the source data means repeat N times + * after the first implied play. A value of zero has + * the special meaning of loop forever. (The only way + * to play the animation once is not to have this + * extension at all. */ + if (gif->info.loop_max > 0) { + gif->info.loop_max++; + } + } + } + + return NSGIF_OK; +} + +/** + * Parse the frame's extensions + * + * \param[in] gif The gif object we're decoding. + * \param[in] frame The frame to parse extensions for. + * \param[in] pos Current position in data, updated on exit. + * \param[in] decode Whether to decode or skip over the extension. + * \return NSGIF_ERR_END_OF_DATA if more data is needed, + * NSGIF_OK for success. + */ +static nsgif_error nsgif__parse_frame_extensions( + struct nsgif *gif, + struct nsgif_frame *frame, + const uint8_t **pos, + bool decode) +{ + enum { + GIF_EXT_INTRODUCER = 0x21, + GIF_EXT_GRAPHIC_CONTROL = 0xf9, + GIF_EXT_COMMENT = 0xfe, + GIF_EXT_PLAIN_TEXT = 0x01, + GIF_EXT_APPLICATION = 0xff, + }; + const uint8_t *nsgif_data = *pos; + const uint8_t *nsgif_end = gif->buf + gif->buf_len; + int nsgif_bytes = nsgif_end - nsgif_data; + + /* Initialise the extensions */ + while (nsgif_bytes > 0 && nsgif_data[0] == GIF_EXT_INTRODUCER) { + bool block_step = true; + nsgif_error ret; + + nsgif_data++; + nsgif_bytes--; + + if (nsgif_bytes == 0) { + return NSGIF_ERR_END_OF_DATA; + } + + /* Switch on extension label */ + switch (nsgif_data[0]) { + case GIF_EXT_GRAPHIC_CONTROL: + if (decode) { + ret = nsgif__parse_extension_graphic_control( + frame, + nsgif_data, + nsgif_bytes); + if (ret != NSGIF_OK) { + return ret; + } + } + break; + + case GIF_EXT_APPLICATION: + if (decode) { + ret = nsgif__parse_extension_application( + gif, nsgif_data, nsgif_bytes); + if (ret != NSGIF_OK) { + return ret; + } + } + break; + + case GIF_EXT_COMMENT: + /* Move the pointer to the first data sub-block Skip 1 + * byte for the extension label. */ + ++nsgif_data; + block_step = false; + break; + + default: + break; + } + + if (block_step) { + /* Move the pointer to the first data sub-block Skip 2 + * bytes for the extension label and size fields Skip + * the extension size itself + */ + if (nsgif_bytes < 2) { + return NSGIF_ERR_END_OF_DATA; + } + nsgif_data += 2 + nsgif_data[1]; + } + + /* Repeatedly skip blocks until we get a zero block or run out + * of data. This data is ignored by this gif decoder. */ + while (nsgif_data < nsgif_end && nsgif_data[0] != NSGIF_BLOCK_TERMINATOR) { + nsgif_data += nsgif_data[0] + 1; + if (nsgif_data >= nsgif_end) { + return NSGIF_ERR_END_OF_DATA; + } + } + nsgif_data++; + nsgif_bytes = nsgif_end - nsgif_data; + } + + if (nsgif_data > nsgif_end) { + nsgif_data = nsgif_end; + } + + /* Set buffer position and return */ + *pos = nsgif_data; + return NSGIF_OK; +} + +/** + * Parse a GIF Image Descriptor. + * + * The format is: + * + * +0 CHAR Image Separator (0x2c) + * +1 SHORT Image Left Position + * +3 SHORT Image Top Position + * +5 SHORT Width + * +7 SHORT Height + * +9 CHAR __Packed Fields__ + * 1BIT Local Colour Table Flag + * 1BIT Interlace Flag + * 1BIT Sort Flag + * 2BITS Reserved + * 3BITS Size of Local Colour Table + * + * \param[in] gif The gif object we're decoding. + * \param[in] frame The frame to parse an image descriptor for. + * \param[in] pos Current position in data, updated on exit. + * \param[in] decode Whether to decode the image descriptor. + * \return NSGIF_OK on success, appropriate error otherwise. + */ +static nsgif_error nsgif__parse_image_descriptor( + struct nsgif *gif, + struct nsgif_frame *frame, + const uint8_t **pos, + bool decode) +{ + const uint8_t *data = *pos; + size_t len = gif->buf + gif->buf_len - data; + enum { + NSGIF_IMAGE_DESCRIPTOR_LEN = 10u, + NSGIF_IMAGE_SEPARATOR = 0x2Cu, + NSGIF_MASK_INTERLACE = 0x40u, + }; + + assert(gif != NULL); + assert(frame != NULL); + + if (len < NSGIF_IMAGE_DESCRIPTOR_LEN) { + return NSGIF_ERR_END_OF_DATA; + } + + if (decode) { + uint32_t x, y, w, h; + + if (data[0] != NSGIF_IMAGE_SEPARATOR) { + return NSGIF_ERR_DATA_FRAME; + } + + x = data[1] | (data[2] << 8); + y = data[3] | (data[4] << 8); + w = data[5] | (data[6] << 8); + h = data[7] | (data[8] << 8); + frame->flags = data[9]; + + frame->info.rect.x0 = x; + frame->info.rect.y0 = y; + frame->info.rect.x1 = x + w; + frame->info.rect.y1 = y + h; + + frame->info.interlaced = frame->flags & NSGIF_MASK_INTERLACE; + + /* Allow first frame to grow image dimensions. */ + if (gif->info.frame_count == 0) { + if (x + w > gif->info.width) { + gif->info.width = x + w; + } + if (y + h > gif->info.height) { + gif->info.height = y + h; + } + } + } + + *pos += NSGIF_IMAGE_DESCRIPTOR_LEN; + return NSGIF_OK; +} + +/** + * Extract a GIF colour table into a LibNSGIF colour table buffer. + * + * \param[in] colour_table The colour table to populate. + * \param[in] layout la. + * \param[in] colour_table_entries The number of colour table entries. + * \param[in] data Raw colour table data. + */ +static void nsgif__colour_table_decode( + uint32_t colour_table[NSGIF_MAX_COLOURS], + const struct nsgif_colour_layout *layout, + size_t colour_table_entries, + const uint8_t *data) +{ + uint8_t *entry = (uint8_t *)colour_table; + + while (colour_table_entries--) { + /* Gif colour map contents are r,g,b. + * + * We want to pack them bytewise into the colour table, + * according to the client colour layout. + */ + + entry[layout->r] = *data++; + entry[layout->g] = *data++; + entry[layout->b] = *data++; + entry[layout->a] = 0xff; + + entry += sizeof(uint32_t); + } +} + +/** + * Extract a GIF colour table into a LibNSGIF colour table buffer. + * + * \param[in] colour_table The colour table to populate. + * \param[in] layout The target pixel format to decode to. + * \param[in] colour_table_entries The number of colour table entries. + * \param[in] data Current position in data. + * \param[in] data_len The available length of `data`. + * \param[out] used Number of colour table bytes read. + * \param[in] decode Whether to decode the colour table. + * \return NSGIF_OK on success, appropriate error otherwise. + */ +static inline nsgif_error nsgif__colour_table_extract( + uint32_t colour_table[NSGIF_MAX_COLOURS], + const struct nsgif_colour_layout *layout, + size_t colour_table_entries, + const uint8_t *data, + size_t data_len, + size_t *used, + bool decode) +{ + if (data_len < colour_table_entries * 3) { + return NSGIF_ERR_END_OF_DATA; + } + + if (decode) { + nsgif__colour_table_decode(colour_table, layout, + colour_table_entries, data); + } + + *used = colour_table_entries * 3; + return NSGIF_OK; +} + +/** + * Get a frame's colour table. + * + * Sets up gif->colour_table for the frame. + * + * \param[in] gif The gif object we're decoding. + * \param[in] frame The frame to get the colour table for. + * \param[in] pos Current position in data, updated on exit. + * \param[in] decode Whether to decode the colour table. + * \return NSGIF_OK on success, appropriate error otherwise. + */ +static nsgif_error nsgif__parse_colour_table( + struct nsgif *gif, + struct nsgif_frame *frame, + const uint8_t **pos, + bool decode) +{ + nsgif_error ret; + const uint8_t *data = *pos; + size_t len = gif->buf + gif->buf_len - data; + size_t used_bytes; + + assert(gif != NULL); + assert(frame != NULL); + + if ((frame->flags & NSGIF_COLOUR_TABLE_MASK) == 0) { + gif->colour_table = gif->global_colour_table; + return NSGIF_OK; + } + + if (decode == false) { + frame->colour_table_offset = *pos - gif->buf; + } + + ret = nsgif__colour_table_extract( + gif->local_colour_table, &gif->colour_layout, + 2 << (frame->flags & NSGIF_COLOUR_TABLE_SIZE_MASK), + data, len, &used_bytes, decode); + if (ret != NSGIF_OK) { + return ret; + } + *pos += used_bytes; + + if (decode) { + gif->colour_table = gif->local_colour_table; + } else { + frame->info.local_palette = true; + } + + return NSGIF_OK; +} + +/** + * Parse the image data for a gif frame. + * + * Sets up gif->colour_table for the frame. + * + * \param[in] gif The gif object we're decoding. + * \param[in] frame The frame to parse image data for. + * \param[in] pos Current position in data, updated on exit. + * \param[in] decode Whether to decode the image data. + * \return NSGIF_OK on success, appropriate error otherwise. + */ +static nsgif_error nsgif__parse_image_data( + struct nsgif *gif, + struct nsgif_frame *frame, + const uint8_t **pos, + bool decode) +{ + const uint8_t *data = *pos; + size_t len = gif->buf + gif->buf_len - data; + uint32_t frame_idx = frame - gif->frames; + uint8_t minimum_code_size; + nsgif_error ret; + + assert(gif != NULL); + assert(frame != NULL); + + if (!decode) { + gif->frame_count_partial = frame_idx + 1; + } + + /* Ensure sufficient data remains. A gif trailer or a minimum lzw code + * followed by a gif trailer is treated as OK, although without any + * image data. */ + switch (len) { + default: if (data[0] == NSGIF_TRAILER) return NSGIF_OK; + break; + case 2: if (data[1] == NSGIF_TRAILER) return NSGIF_OK; + /* Fall through. */ + case 1: if (data[0] == NSGIF_TRAILER) return NSGIF_OK; + /* Fall through. */ + case 0: return NSGIF_ERR_END_OF_DATA; + } + + minimum_code_size = data[0]; + if (minimum_code_size >= LZW_CODE_MAX) { + return NSGIF_ERR_DATA_FRAME; + } + + if (decode) { + ret = nsgif__update_bitmap(gif, frame, data, frame_idx); + } else { + uint32_t block_size = 0; + + /* Skip the minimum code size. */ + data++; + len--; + + while (block_size != 1) { + if (len < 1) { + return NSGIF_ERR_END_OF_DATA; + } + block_size = data[0] + 1; + /* Check if the frame data runs off the end of the file */ + if (block_size > len) { + frame->lzw_data_length += len; + return NSGIF_ERR_END_OF_DATA; + } + + len -= block_size; + data += block_size; + frame->lzw_data_length += block_size; + } + + *pos = data; + + gif->info.frame_count = frame_idx + 1; + gif->frames[frame_idx].info.display = true; + + return NSGIF_OK; + } + + return ret; +} + +static struct nsgif_frame *nsgif__get_frame( + struct nsgif *gif, + uint32_t frame_idx) +{ + struct nsgif_frame *frame; + + if (gif->frame_holders > frame_idx) { + frame = &gif->frames[frame_idx]; + } else { + /* Allocate more memory */ + size_t count = frame_idx + 1; + struct nsgif_frame *temp; + + temp = realloc(gif->frames, count * sizeof(*frame)); + if (temp == NULL) { + return NULL; + } + gif->frames = temp; + gif->frame_holders = count; + + frame = &gif->frames[frame_idx]; + + frame->info.local_palette = false; + frame->info.transparency = false; + frame->info.display = false; + frame->info.disposal = 0; + frame->info.delay = 10; + + frame->transparency_index = NSGIF_NO_TRANSPARENCY; + frame->frame_offset = gif->buf_pos; + frame->redraw_required = false; + frame->lzw_data_length = 0; + frame->decoded = false; + } + + return frame; +} + +/** + * Attempts to initialise the next frame + * + * \param[in] gif The animation context + * \param[in] frame_idx The frame number to decode. + * \param[in] decode Whether to decode the graphical image data. + * \return NSGIF_OK on success, appropriate error otherwise. +*/ +static nsgif_error nsgif__process_frame( + struct nsgif *gif, + uint32_t frame_idx, + bool decode) +{ + nsgif_error ret; + const uint8_t *pos; + const uint8_t *end; + struct nsgif_frame *frame; + + frame = nsgif__get_frame(gif, frame_idx); + if (frame == NULL) { + return NSGIF_ERR_OOM; + } + + end = gif->buf + gif->buf_len; + + if (decode) { + pos = gif->buf + frame->frame_offset; + + /* Ensure this frame is supposed to be decoded */ + if (frame->info.display == false) { + return NSGIF_OK; + } + + /* Ensure the frame is in range to decode */ + if (frame_idx > gif->frame_count_partial) { + return NSGIF_ERR_END_OF_DATA; + } + + /* Done if frame is already decoded */ + if (frame_idx == gif->decoded_frame) { + return NSGIF_OK; + } + } else { + pos = gif->buf + gif->buf_pos; + + /* Check if we've finished */ + if (pos < end && pos[0] == NSGIF_TRAILER) { + return NSGIF_OK; + } + } + + ret = nsgif__parse_frame_extensions(gif, frame, &pos, !decode); + if (ret != NSGIF_OK) { + goto cleanup; + } + + ret = nsgif__parse_image_descriptor(gif, frame, &pos, !decode); + if (ret != NSGIF_OK) { + goto cleanup; + } + + ret = nsgif__parse_colour_table(gif, frame, &pos, decode); + if (ret != NSGIF_OK) { + goto cleanup; + } + + ret = nsgif__parse_image_data(gif, frame, &pos, decode); + if (ret != NSGIF_OK) { + goto cleanup; + } + +cleanup: + if (!decode) { + gif->buf_pos = pos - gif->buf; + } + + return ret; +} + +/* exported function documented in nsgif.h */ +void nsgif_destroy(nsgif_t *gif) +{ + if (gif == NULL) { + return; + } + + /* Release all our memory blocks */ + if (gif->frame_image) { + assert(gif->bitmap.destroy); + gif->bitmap.destroy(gif->frame_image); + gif->frame_image = NULL; + } + + free(gif->frames); + gif->frames = NULL; + + free(gif->prev_frame); + gif->prev_frame = NULL; + + lzw_context_destroy(gif->lzw_ctx); + gif->lzw_ctx = NULL; + + free(gif); +} + +/** + * Check whether the host is little endian. + * + * Checks whether least significant bit is in the first byte of a `uint16_t`. + * + * \return true if host is little endian. + */ +static inline bool nsgif__host_is_little_endian(void) +{ + const uint16_t test = 1; + + return ((const uint8_t *) &test)[0]; +} + +static struct nsgif_colour_layout nsgif__bitmap_fmt_to_colour_layout( + nsgif_bitmap_fmt_t bitmap_fmt) +{ + bool le = nsgif__host_is_little_endian(); + + /* Map endian-dependant formats to byte-wise format for the host. */ + switch (bitmap_fmt) { + case NSGIF_BITMAP_FMT_RGBA8888: + bitmap_fmt = (le) ? NSGIF_BITMAP_FMT_A8B8G8R8 + : NSGIF_BITMAP_FMT_R8G8B8A8; + break; + case NSGIF_BITMAP_FMT_BGRA8888: + bitmap_fmt = (le) ? NSGIF_BITMAP_FMT_A8R8G8B8 + : NSGIF_BITMAP_FMT_B8G8R8A8; + break; + case NSGIF_BITMAP_FMT_ARGB8888: + bitmap_fmt = (le) ? NSGIF_BITMAP_FMT_B8G8R8A8 + : NSGIF_BITMAP_FMT_A8R8G8B8; + break; + case NSGIF_BITMAP_FMT_ABGR8888: + bitmap_fmt = (le) ? NSGIF_BITMAP_FMT_R8G8B8A8 + : NSGIF_BITMAP_FMT_A8B8G8R8; + break; + default: + break; + } + + /* Set up colour component order for bitmap format. */ + switch (bitmap_fmt) { + default: + /* Fall through. */ + case NSGIF_BITMAP_FMT_R8G8B8A8: + return (struct nsgif_colour_layout) { + .r = 0, + .g = 1, + .b = 2, + .a = 3, + }; + + case NSGIF_BITMAP_FMT_B8G8R8A8: + return (struct nsgif_colour_layout) { + .b = 0, + .g = 1, + .r = 2, + .a = 3, + }; + + case NSGIF_BITMAP_FMT_A8R8G8B8: + return (struct nsgif_colour_layout) { + .a = 0, + .r = 1, + .g = 2, + .b = 3, + }; + + case NSGIF_BITMAP_FMT_A8B8G8R8: + return (struct nsgif_colour_layout) { + .a = 0, + .b = 1, + .g = 2, + .r = 3, + }; + } +} + +/* exported function documented in nsgif.h */ +nsgif_error nsgif_create( + const nsgif_bitmap_cb_vt *bitmap_vt, + nsgif_bitmap_fmt_t bitmap_fmt, + nsgif_t **gif_out) +{ + nsgif_t *gif; + + gif = calloc(1, sizeof(*gif)); + if (gif == NULL) { + return NSGIF_ERR_OOM; + } + + gif->bitmap = *bitmap_vt; + gif->decoded_frame = NSGIF_FRAME_INVALID; + gif->prev_index = NSGIF_FRAME_INVALID; + + gif->delay_min = NSGIF_FRAME_DELAY_MIN; + gif->delay_default = NSGIF_FRAME_DELAY_DEFAULT; + + gif->colour_layout = nsgif__bitmap_fmt_to_colour_layout(bitmap_fmt); + + *gif_out = gif; + return NSGIF_OK; +} + +/* exported function documented in nsgif.h */ +void nsgif_set_frame_delay_behaviour( + nsgif_t *gif, + uint16_t delay_min, + uint16_t delay_default) +{ + gif->delay_min = delay_min; + gif->delay_default = delay_default; +} + +/** + * Read GIF header. + * + * 6-byte GIF file header is: + * + * +0 3CHARS Signature ('GIF') + * +3 3CHARS Version ('87a' or '89a') + * + * \param[in] gif The GIF object we're decoding. + * \param[in,out] pos The current buffer position, updated on success. + * \param[in] strict Whether to require a known GIF version. + * \return NSGIF_OK on success, appropriate error otherwise. + */ +static nsgif_error nsgif__parse_header( + struct nsgif *gif, + const uint8_t **pos, + bool strict) +{ + const uint8_t *data = *pos; + size_t len = gif->buf + gif->buf_len - data; + + if (len < 6) { + return NSGIF_ERR_END_OF_DATA; + } + + if (strncmp((const char *) data, "GIF", 3) != 0) { + return NSGIF_ERR_DATA; + } + data += 3; + + if (strict == true) { + if ((strncmp((const char *) data, "87a", 3) != 0) && + (strncmp((const char *) data, "89a", 3) != 0)) { + return NSGIF_ERR_DATA; + } + } + data += 3; + + *pos = data; + return NSGIF_OK; +} + +/** + * Read Logical Screen Descriptor. + * + * 7-byte Logical Screen Descriptor is: + * + * +0 SHORT Logical Screen Width + * +2 SHORT Logical Screen Height + * +4 CHAR __Packed Fields__ + * 1BIT Global Colour Table Flag + * 3BITS Colour Resolution + * 1BIT Sort Flag + * 3BITS Size of Global Colour Table + * +5 CHAR Background Colour Index + * +6 CHAR Pixel Aspect Ratio + * + * \param[in] gif The GIF object we're decoding. + * \param[in,out] pos The current buffer position, updated on success. + * \return NSGIF_OK on success, appropriate error otherwise. + */ +static nsgif_error nsgif__parse_logical_screen_descriptor( + struct nsgif *gif, + const uint8_t **pos) +{ + const uint8_t *data = *pos; + size_t len = gif->buf + gif->buf_len - data; + + if (len < 7) { + return NSGIF_ERR_END_OF_DATA; + } + + gif->info.width = data[0] | (data[1] << 8); + gif->info.height = data[2] | (data[3] << 8); + gif->info.global_palette = data[4] & NSGIF_COLOUR_TABLE_MASK; + gif->colour_table_size = 2 << (data[4] & NSGIF_COLOUR_TABLE_SIZE_MASK); + gif->bg_index = data[5]; + gif->aspect_ratio = data[6]; + gif->info.loop_max = 1; + + *pos += 7; + return NSGIF_OK; +} + +/* exported function documented in nsgif.h */ +nsgif_error nsgif_data_scan( + nsgif_t *gif, + size_t size, + const uint8_t *data) +{ + const uint8_t *nsgif_data; + nsgif_error ret; + uint32_t frames; + + if (gif->data_complete) { + return NSGIF_ERR_DATA_COMPLETE; + } + + /* Initialize values */ + gif->buf_len = size; + gif->buf = data; + + /* Get our current processing position */ + nsgif_data = gif->buf + gif->buf_pos; + + /* See if we should initialise the GIF */ + if (gif->buf_pos == 0) { + /* We want everything to be NULL before we start so we've no + * chance of freeing bad pointers (paranoia) + */ + gif->frame_image = NULL; + gif->frames = NULL; + gif->frame_holders = 0; + + /* The caller may have been lazy and not reset any values */ + gif->info.frame_count = 0; + gif->frame_count_partial = 0; + gif->decoded_frame = NSGIF_FRAME_INVALID; + gif->frame = NSGIF_FRAME_INVALID; + + ret = nsgif__parse_header(gif, &nsgif_data, false); + if (ret != NSGIF_OK) { + return ret; + } + + ret = nsgif__parse_logical_screen_descriptor(gif, &nsgif_data); + if (ret != NSGIF_OK) { + return ret; + } + + /* Remember we've done this now */ + gif->buf_pos = nsgif_data - gif->buf; + + /* Some broken GIFs report the size as the screen size they + * were created in. As such, we detect for the common cases and + * set the sizes as 0 if they are found which results in the + * GIF being the maximum size of the frames. + */ + if (((gif->info.width == 640) && (gif->info.height == 480)) || + ((gif->info.width == 640) && (gif->info.height == 512)) || + ((gif->info.width == 800) && (gif->info.height == 600)) || + ((gif->info.width == 1024) && (gif->info.height == 768)) || + ((gif->info.width == 1280) && (gif->info.height == 1024)) || + ((gif->info.width == 1600) && (gif->info.height == 1200)) || + ((gif->info.width == 0) || (gif->info.height == 0)) || + ((gif->info.width > 2048) || (gif->info.height > 2048))) { + gif->info.width = 1; + gif->info.height = 1; + } + + /* Set the first colour to a value that will never occur in + * reality so we know if we've processed it + */ + gif->global_colour_table[0] = NSGIF_PROCESS_COLOURS; + + /* Check if the GIF has no frame data (13-byte header + 1-byte + * termination block) Although generally useless, the GIF + * specification does not expressly prohibit this + */ + if (gif->buf_len == gif->buf_pos + 1) { + if (nsgif_data[0] == NSGIF_TRAILER) { + return NSGIF_OK; + } + } + } + + /* Do the colour map if we haven't already. As the top byte is always + * 0xff or 0x00 depending on the transparency we know if it's been + * filled in. + */ + if (gif->global_colour_table[0] == NSGIF_PROCESS_COLOURS) { + /* Check for a global colour map signified by bit 7 */ + if (gif->info.global_palette) { + size_t remaining = gif->buf + gif->buf_len - nsgif_data; + size_t used; + + ret = nsgif__colour_table_extract( + gif->global_colour_table, + &gif->colour_layout, + gif->colour_table_size, + nsgif_data, remaining, &used, true); + if (ret != NSGIF_OK) { + return ret; + } + + nsgif_data += used; + gif->buf_pos = (nsgif_data - gif->buf); + } else { + /* Create a default colour table with the first two + * colours as black and white. */ + uint8_t *entry = (uint8_t *)gif->global_colour_table; + + /* Black */ + entry[gif->colour_layout.r] = 0x00; + entry[gif->colour_layout.g] = 0x00; + entry[gif->colour_layout.b] = 0x00; + entry[gif->colour_layout.a] = 0xFF; + + entry += sizeof(uint32_t); + + /* White */ + entry[gif->colour_layout.r] = 0xFF; + entry[gif->colour_layout.g] = 0xFF; + entry[gif->colour_layout.b] = 0xFF; + entry[gif->colour_layout.a] = 0xFF; + + gif->colour_table_size = 2; + } + + if (gif->info.global_palette && + gif->bg_index < gif->colour_table_size) { + size_t bg_idx = gif->bg_index; + gif->info.background = gif->global_colour_table[bg_idx]; + } else { + gif->info.background = gif->global_colour_table[0]; + } + } + + if (gif->lzw_ctx == NULL) { + lzw_result res = lzw_context_create( + (struct lzw_ctx **)&gif->lzw_ctx); + if (res != LZW_OK) { + return nsgif__error_from_lzw(res); + } + } + + /* Try to initialise all frames. */ + do { + frames = gif->info.frame_count; + ret = nsgif__process_frame(gif, frames, false); + } while (gif->info.frame_count > frames); + + if (ret == NSGIF_ERR_END_OF_DATA && gif->info.frame_count > 0) { + ret = NSGIF_OK; + } + + return ret; +} + +/* exported function documented in nsgif.h */ +void nsgif_data_complete( + nsgif_t *gif) +{ + if (gif->data_complete == false) { + uint32_t start = gif->info.frame_count; + uint32_t end = gif->frame_count_partial; + + for (uint32_t f = start; f < end; f++) { + nsgif_frame *frame = &gif->frames[f]; + + if (frame->lzw_data_length > 0) { + frame->info.display = true; + gif->info.frame_count = f + 1; + + if (f == 0) { + frame->info.transparency = true; + } + break; + } + } + } + + gif->data_complete = true; +} + +static void nsgif__redraw_rect_extend( + const nsgif_rect_t *frame, + nsgif_rect_t *redraw) +{ + if (redraw->x1 == 0 || redraw->y1 == 0) { + *redraw = *frame; + } else { + if (redraw->x0 > frame->x0) { + redraw->x0 = frame->x0; + } + if (redraw->x1 < frame->x1) { + redraw->x1 = frame->x1; + } + if (redraw->y0 > frame->y0) { + redraw->y0 = frame->y0; + } + if (redraw->y1 < frame->y1) { + redraw->y1 = frame->y1; + } + } +} + +static uint32_t nsgif__frame_next( + const nsgif_t *gif, + bool partial, + uint32_t frame) +{ + uint32_t frames = partial ? + gif->frame_count_partial : + gif->info.frame_count; + + if (frames == 0) { + return NSGIF_FRAME_INVALID; + } + + frame++; + return (frame >= frames) ? 0 : frame; +} + +static nsgif_error nsgif__next_displayable_frame( + const nsgif_t *gif, + uint32_t *frame, + uint32_t *delay) +{ + uint32_t next = *frame; + + do { + next = nsgif__frame_next(gif, false, next); + if (next <= *frame && *frame != NSGIF_FRAME_INVALID && + gif->data_complete == false) { + return NSGIF_ERR_END_OF_DATA; + + } else if (next == *frame || next == NSGIF_FRAME_INVALID) { + return NSGIF_ERR_FRAME_DISPLAY; + } + + if (delay != NULL) { + *delay += gif->frames[next].info.delay; + } + + } while (gif->frames[next].info.display == false); + + *frame = next; + return NSGIF_OK; +} + +static inline bool nsgif__animation_complete(int count, int max) +{ + if (max == 0) { + return false; + } + + return (count >= max); +} + +nsgif_error nsgif_reset( + nsgif_t *gif) +{ + gif->loop_count = 0; + gif->frame = NSGIF_FRAME_INVALID; + + return NSGIF_OK; +} + +/* exported function documented in nsgif.h */ +nsgif_error nsgif_frame_prepare( + nsgif_t *gif, + nsgif_rect_t *area, + uint32_t *delay_cs, + uint32_t *frame_new) +{ + nsgif_error ret; + nsgif_rect_t rect = { + .x1 = 0, + .y1 = 0, + }; + uint32_t delay = 0; + uint32_t frame = gif->frame; + + if (gif->frame != NSGIF_FRAME_INVALID && + gif->frame < gif->info.frame_count && + gif->frames[gif->frame].info.display) { + rect = gif->frames[gif->frame].info.rect; + } + + if (nsgif__animation_complete( + gif->loop_count, + gif->info.loop_max)) { + return NSGIF_ERR_ANIMATION_END; + } + + ret = nsgif__next_displayable_frame(gif, &frame, &delay); + if (ret != NSGIF_OK) { + return ret; + } + + if (gif->frame != NSGIF_FRAME_INVALID && frame < gif->frame) { + gif->loop_count++; + } + + if (gif->data_complete) { + /* Check for last frame, which has infinite delay. */ + + if (gif->info.frame_count == 1) { + delay = NSGIF_INFINITE; + } else if (gif->info.loop_max != 0) { + uint32_t frame_next = frame; + + ret = nsgif__next_displayable_frame(gif, + &frame_next, NULL); + if (ret != NSGIF_OK) { + return ret; + } + + if (gif->data_complete && frame_next < frame) { + if (nsgif__animation_complete( + gif->loop_count + 1, + gif->info.loop_max)) { + delay = NSGIF_INFINITE; + } + } + } + } + + gif->frame = frame; + nsgif__redraw_rect_extend(&gif->frames[frame].info.rect, &rect); + + if (delay < gif->delay_min) { + delay = gif->delay_default; + } + + *frame_new = gif->frame; + *delay_cs = delay; + *area = rect; + + return NSGIF_OK; +} + +/* exported function documented in nsgif.h */ +nsgif_error nsgif_frame_decode( + nsgif_t *gif, + uint32_t frame, + nsgif_bitmap_t **bitmap) +{ + uint32_t start_frame; + nsgif_error ret = NSGIF_OK; + + if (frame >= gif->info.frame_count) { + return NSGIF_ERR_BAD_FRAME; + } + + if (gif->decoded_frame == frame) { + *bitmap = gif->frame_image; + return NSGIF_OK; + + } else if (gif->decoded_frame >= frame || + gif->decoded_frame == NSGIF_FRAME_INVALID) { + /* Can skip to first frame or restart. */ + start_frame = 0; + } else { + start_frame = nsgif__frame_next( + gif, false, gif->decoded_frame); + } + + for (uint32_t f = start_frame; f <= frame; f++) { + ret = nsgif__process_frame(gif, f, true); + if (ret != NSGIF_OK) { + return ret; + } + } + + *bitmap = gif->frame_image; + return ret; +} + +/* exported function documented in nsgif.h */ +const nsgif_info_t *nsgif_get_info(const nsgif_t *gif) +{ + return &gif->info; +} + +/* exported function documented in nsgif.h */ +const nsgif_frame_info_t *nsgif_get_frame_info( + const nsgif_t *gif, + uint32_t frame) +{ + if (frame >= gif->info.frame_count) { + return NULL; + } + + return &gif->frames[frame].info; +} + +/* exported function documented in nsgif.h */ +void nsgif_global_palette( + const nsgif_t *gif, + uint32_t table[NSGIF_MAX_COLOURS], + size_t *entries) +{ + size_t len = sizeof(*table) * NSGIF_MAX_COLOURS; + + memcpy(table, gif->global_colour_table, len); + *entries = gif->colour_table_size; +} + +/* exported function documented in nsgif.h */ +bool nsgif_local_palette( + const nsgif_t *gif, + uint32_t frame, + uint32_t table[NSGIF_MAX_COLOURS], + size_t *entries) +{ + const nsgif_frame *f; + + if (frame >= gif->frame_count_partial) { + return false; + } + + f = &gif->frames[frame]; + if (f->info.local_palette == false) { + return false; + } + + *entries = 2 << (f->flags & NSGIF_COLOUR_TABLE_SIZE_MASK); + nsgif__colour_table_decode(table, &gif->colour_layout, + *entries, gif->buf + f->colour_table_offset); + + return true; +} + +/* exported function documented in nsgif.h */ +const char *nsgif_strerror(nsgif_error err) +{ + static const char *const str[] = { + [NSGIF_OK] = "Success", + [NSGIF_ERR_OOM] = "Out of memory", + [NSGIF_ERR_DATA] = "Invalid source data", + [NSGIF_ERR_BAD_FRAME] = "Requested frame does not exist", + [NSGIF_ERR_DATA_FRAME] = "Invalid frame data", + [NSGIF_ERR_END_OF_DATA] = "Unexpected end of GIF source data", + [NSGIF_ERR_DATA_COMPLETE] = "Can't add data to completed GIF", + [NSGIF_ERR_FRAME_DISPLAY] = "Frame can't be displayed", + [NSGIF_ERR_ANIMATION_END] = "Animation complete", + }; + + if (err >= NSGIF_ARRAY_LEN(str) || str[err] == NULL) { + return "Unknown error"; + } + + return str[err]; +} + +/* exported function documented in nsgif.h */ +const char *nsgif_str_disposal(enum nsgif_disposal disposal) +{ + static const char *const str[] = { + [NSGIF_DISPOSAL_UNSPECIFIED] = "Unspecified", + [NSGIF_DISPOSAL_NONE] = "None", + [NSGIF_DISPOSAL_RESTORE_BG] = "Restore background", + [NSGIF_DISPOSAL_RESTORE_PREV] = "Restore previous", + [NSGIF_DISPOSAL_RESTORE_QUIRK] = "Restore quirk", + }; + + if (disposal >= NSGIF_ARRAY_LEN(str) || str[disposal] == NULL) { + return "Unspecified"; + } + + return str[disposal]; +} diff --git a/src/image_gif.cpp b/src/image_gif.cpp new file mode 100644 index 0000000000..9ef6eb775f --- /dev/null +++ b/src/image_gif.cpp @@ -0,0 +1,118 @@ +/* + * This file is part of EasyRPG Player. + * + * EasyRPG Player is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * EasyRPG Player is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with EasyRPG Player. If not, see . + */ + +#include "image_gif.h" +#include "output.h" + +// This struct is used temporarily by the nsgif callbacks. +struct gif_bitmap { + BitmapRef bmp; +}; + +nsgif_bitmap_t* GifDecoder::cb_bitmap_create(int width, int height) { + auto* bitmap = new gif_bitmap(); + bitmap->bmp = Bitmap::Create(width, height, true); + return reinterpret_cast(bitmap); +} + +void GifDecoder::cb_bitmap_destroy(nsgif_bitmap_t* bitmap) { + delete reinterpret_cast(bitmap); +} + +uint8_t* GifDecoder::cb_bitmap_get_buffer(nsgif_bitmap_t* bitmap) { + return reinterpret_cast(reinterpret_cast(bitmap)->bmp->pixels()); +} + +GifDecoder::GifDecoder(const uint8_t* data, size_t len) { + nsgif_bitmap_cb_vt callbacks; + callbacks.create = cb_bitmap_create; + callbacks.destroy = cb_bitmap_destroy; + callbacks.get_buffer = cb_bitmap_get_buffer; + // Set other optional callbacks to NULL if not used + callbacks.set_opaque = nullptr; + callbacks.test_opaque = nullptr; + callbacks.modified = nullptr; + callbacks.get_rowspan = nullptr; + + if (nsgif_create(&callbacks, NSGIF_BITMAP_FMT_ARGB8888, &_gif) != NSGIF_OK) { + Output::Warning("Could not create GIF decoder context."); + return; + } + + if (nsgif_data_scan(_gif, len, data) != NSGIF_OK) { + Output::Warning("Error scanning GIF data."); + nsgif_destroy(_gif); + _gif = nullptr; + return; + } + nsgif_data_complete(_gif); + + const nsgif_info_t* info = nsgif_get_info(_gif); + _width = info->width; + _height = info->height; + + // Decode all frames + for (uint32_t i = 0; i < info->frame_count; ++i) { + nsgif_bitmap_t* decoded_bmp_ptr = nullptr; + const nsgif_frame_info_t* frame_info = nsgif_get_frame_info(_gif, i); + + if (nsgif_frame_decode(_gif, i, &decoded_bmp_ptr) != NSGIF_OK) { + Output::Warning("Error decoding GIF frame %d.", i); + continue; + } + + // nsgif reuses its internal buffer. We must copy the frame data. + BitmapRef source_frame_bitmap = reinterpret_cast(decoded_bmp_ptr)->bmp; + BitmapRef frame_copy = Bitmap::Create(*source_frame_bitmap, source_frame_bitmap->GetRect(), true); + + // If the frame has no explicit transparency, check if we should apply it manually. + if (!frame_info->transparency) { + uint32_t palette[NSGIF_MAX_COLOURS]; + size_t entries; + + // Get the appropriate palette (local or global) + if (!nsgif_local_palette(_gif, i, palette, &entries)) { + nsgif_global_palette(_gif, palette, &entries); + } + + if (entries > 0) { + // The color at index 0 is our target for transparency. + // nsgif outputs fully opaque pixels, so we need to match the opaque version of the color. + uint32_t transparent_color = palette[0] | 0xFF000000; // Force alpha to full for comparison + + uint32_t* pixels = reinterpret_cast(frame_copy->pixels()); + int pixel_count = frame_copy->GetWidth() * frame_copy->GetHeight(); + + for (int p = 0; p < pixel_count; ++p) { + if (pixels[p] == transparent_color) { + pixels[p] = 0; // Set to transparent black + } + } + } + } + + _frames.push_back({ frame_copy, (int)frame_info->delay }); + } + + _valid = true; +} + +GifDecoder::~GifDecoder() { + if (_gif) { + nsgif_destroy(_gif); + } +} diff --git a/src/image_gif.h b/src/image_gif.h new file mode 100644 index 0000000000..582a398f7f --- /dev/null +++ b/src/image_gif.h @@ -0,0 +1,49 @@ +/* + * This file is part of EasyRPG Player. + * + * EasyRPG Player is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * EasyRPG Player is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with EasyRPG Player. If not, see . + */ + +#pragma once +#include +#include +#include "bitmap.h" +#include "nsgif.h" + +struct GifFrame { + BitmapRef bitmap; + int delay_cs; // Delay in centiseconds +}; + +class GifDecoder { +public: + GifDecoder(const uint8_t* data, size_t len); + ~GifDecoder(); + + bool IsValid() const { return _valid; } + int GetWidth() const { return _width; } + int GetHeight() const { return _height; } + const std::vector& GetFrames() const { return _frames; } + +private: + static nsgif_bitmap_t* cb_bitmap_create(int width, int height); + static void cb_bitmap_destroy(nsgif_bitmap_t* bitmap); + static uint8_t* cb_bitmap_get_buffer(nsgif_bitmap_t* bitmap); + + bool _valid = false; + int _width = 0; + int _height = 0; + std::vector _frames; + nsgif_t* _gif = nullptr; +}; diff --git a/src/lzw.c b/src/lzw.c new file mode 100644 index 0000000000..3098ef5052 --- /dev/null +++ b/src/lzw.c @@ -0,0 +1,613 @@ +/* + * This file is part of NetSurf's LibNSGIF, http://www.netsurf-browser.org/ + * Licensed under the MIT License, + * http://www.opensource.org/licenses/mit-license.php + * + * Copyright 2017 Michael Drake + * Copyright 2021 Michael Drake + */ + +#include +#include +#include +#include + +#include "lzw.h" + +/** + * \file + * \brief LZW decompression (implementation) + * + * Decoder for GIF LZW data. + */ + +/** Maximum number of lzw table entries. */ +#define LZW_TABLE_ENTRY_MAX (1u << LZW_CODE_MAX) + +/** + * Context for reading LZW data. + * + * LZW data is split over multiple sub-blocks. Each sub-block has a + * byte at the start, which says the sub-block size, and then the data. + * Zero-size sub-blocks have no data, and the biggest sub-block size is + * 255, which means there are 255 bytes of data following the sub-block + * size entry. + * + * Note that an individual LZW code can be split over up to three sub-blocks. + */ +struct lzw_read_ctx { + const uint8_t *restrict data; /**< Pointer to start of input data */ + size_t data_len; /**< Input data length */ + size_t data_sb_next; /**< Offset to sub-block size */ + + const uint8_t *sb_data; /**< Pointer to current sub-block in data */ + size_t sb_bit; /**< Current bit offset in sub-block */ + uint32_t sb_bit_count; /**< Bit count in sub-block */ +}; + +/** + * LZW table entry. + * + * Records in the table are composed of 1 or more entries. + * Entries refer to the entry they extend which can be followed to compose + * the complete record. To compose the record in reverse order, take + * the `value` from each entry, and move to the entry it extends. + * If the extended entries index is < the current clear_code, then it + * is the last entry in the record. + */ +struct lzw_table_entry { + uint8_t value; /**< Last value for record ending at entry. */ + uint8_t first; /**< First value in entry's entire record. */ + uint16_t count; /**< Count of values in this entry's record. */ + uint16_t extends; /**< Offset in table to previous entry. */ +}; + +/** + * LZW decompression context. + */ +struct lzw_ctx { + struct lzw_read_ctx input; /**< Input reading context */ + + uint16_t prev_code; /**< Code read from input previously. */ + uint16_t prev_code_first; /**< First value of previous code. */ + uint16_t prev_code_count; /**< Total values for previous code. */ + + uint8_t initial_code_size; /**< Starting LZW code size. */ + + uint8_t code_size; /**< Current LZW code size. */ + uint16_t code_max; /**< Max code value for current code size. */ + + uint16_t clear_code; /**< Special Clear code value */ + uint16_t eoi_code; /**< Special End of Information code value */ + + uint16_t table_size; /**< Next position in table to fill. */ + + uint16_t output_code; /**< Code that has been partially output. */ + uint16_t output_left; /**< Number of values left for output_code. */ + + bool has_transparency; /**< Whether the image is opaque. */ + uint8_t transparency_idx; /**< Index representing transparency. */ + const uint32_t *restrict colour_map; /**< Index to colour mapping. */ + + /** LZW code table. Generated during decode. */ + struct lzw_table_entry table[LZW_TABLE_ENTRY_MAX]; + + /** Output value stack. */ + uint8_t stack_base[LZW_TABLE_ENTRY_MAX]; +}; + +/* Exported function, documented in lzw.h */ +lzw_result lzw_context_create(struct lzw_ctx **ctx) +{ + struct lzw_ctx *c = malloc(sizeof(*c)); + if (c == NULL) { + return LZW_NO_MEM; + } + + *ctx = c; + return LZW_OK; +} + +/* Exported function, documented in lzw.h */ +void lzw_context_destroy(struct lzw_ctx *ctx) +{ + free(ctx); +} + +/** + * Advance the context to the next sub-block in the input data. + * + * \param[in] ctx LZW reading context, updated on success. + * \return LZW_OK or LZW_OK_EOD on success, appropriate error otherwise. + */ +static lzw_result lzw__block_advance(struct lzw_read_ctx *restrict ctx) +{ + size_t block_size; + size_t next_block_pos = ctx->data_sb_next; + const uint8_t *data_next = ctx->data + next_block_pos; + + if (next_block_pos >= ctx->data_len) { + return LZW_NO_DATA; + } + + block_size = *data_next; + + if ((next_block_pos + block_size) >= ctx->data_len) { + return LZW_NO_DATA; + } + + ctx->sb_bit = 0; + ctx->sb_bit_count = block_size * 8; + + if (block_size == 0) { + ctx->data_sb_next += 1; + return LZW_OK_EOD; + } + + ctx->sb_data = data_next + 1; + ctx->data_sb_next += block_size + 1; + + return LZW_OK; +} + +/** + * Get the next LZW code of given size from the raw input data. + * + * Reads codes from the input data stream coping with GIF data sub-blocks. + * + * \param[in] ctx LZW reading context, updated. + * \param[in] code_size Size of LZW code to get from data. + * \param[out] code_out Returns an LZW code on success. + * \return LZW_OK or LZW_OK_EOD on success, appropriate error otherwise. + */ +static inline lzw_result lzw__read_code( + struct lzw_read_ctx *restrict ctx, + uint16_t code_size, + uint16_t *restrict code_out) +{ + uint32_t code = 0; + uint32_t current_bit = ctx->sb_bit & 0x7; + + if (ctx->sb_bit + 24 <= ctx->sb_bit_count) { + /* Fast path: read three bytes from this sub-block */ + const uint8_t *data = ctx->sb_data + (ctx->sb_bit >> 3); + code |= *data++ << 0; + code |= *data++ << 8; + code |= *data << 16; + ctx->sb_bit += code_size; + } else { + /* Slow path: code spans sub-blocks */ + uint8_t byte_advance = (current_bit + code_size) >> 3; + uint8_t byte = 0; + uint8_t bits_remaining_0 = (code_size < (8u - current_bit)) ? + code_size : (8u - current_bit); + uint8_t bits_remaining_1 = code_size - bits_remaining_0; + uint8_t bits_used[3] = { + [0] = bits_remaining_0, + [1] = bits_remaining_1 < 8 ? bits_remaining_1 : 8, + [2] = bits_remaining_1 - 8, + }; + + assert(byte_advance <= 2); + + while (true) { + const uint8_t *data = ctx->sb_data; + lzw_result res; + + /* Get any data from end of this sub-block */ + while (byte <= byte_advance && + ctx->sb_bit < ctx->sb_bit_count) { + code |= data[ctx->sb_bit >> 3] << (byte << 3); + ctx->sb_bit += bits_used[byte]; + byte++; + } + + /* Check if we have all we need */ + if (byte > byte_advance) { + break; + } + + /* Move to next sub-block */ + res = lzw__block_advance(ctx); + if (res != LZW_OK) { + return res; + } + } + } + + *code_out = (code >> current_bit) & ((1 << code_size) - 1); + return LZW_OK; +} + +/** + * Handle clear code. + * + * \param[in] ctx LZW reading context, updated. + * \param[out] code_out Returns next code after a clear code. + * \return LZW_OK or error code. + */ +static inline lzw_result lzw__handle_clear( + struct lzw_ctx *ctx, + uint16_t *code_out) +{ + uint16_t code; + + /* Reset table building context */ + ctx->code_size = ctx->initial_code_size; + ctx->code_max = (1 << ctx->initial_code_size) - 1; + ctx->table_size = ctx->eoi_code + 1; + + /* There might be a sequence of clear codes, so process them all */ + do { + lzw_result res = lzw__read_code(&ctx->input, + ctx->code_size, &code); + if (res != LZW_OK) { + return res; + } + } while (code == ctx->clear_code); + + /* The initial code must be from the initial table. */ + if (code > ctx->clear_code) { + return LZW_BAD_ICODE; + } + + *code_out = code; + return LZW_OK; +} + +/* Exported function, documented in lzw.h */ +lzw_result lzw_decode_init( + struct lzw_ctx *ctx, + uint8_t minimum_code_size, + const uint8_t *input_data, + size_t input_length, + size_t input_pos) +{ + struct lzw_table_entry *table = ctx->table; + lzw_result res; + uint16_t code; + + if (minimum_code_size >= LZW_CODE_MAX) { + return LZW_BAD_ICODE; + } + + /* Initialise the input reading context */ + ctx->input.data = input_data; + ctx->input.data_len = input_length; + ctx->input.data_sb_next = input_pos; + + ctx->input.sb_bit = 0; + ctx->input.sb_bit_count = 0; + + /* Initialise the table building context */ + ctx->initial_code_size = minimum_code_size + 1; + + ctx->clear_code = (1 << minimum_code_size) + 0; + ctx->eoi_code = (1 << minimum_code_size) + 1; + + ctx->output_left = 0; + + /* Initialise the standard table entries */ + for (uint16_t i = 0; i < ctx->clear_code; i++) { + table[i].first = i; + table[i].value = i; + table[i].count = 1; + } + + res = lzw__handle_clear(ctx, &code); + if (res != LZW_OK) { + return res; + } + + /* Store details of this code as "previous code" to the context. */ + ctx->prev_code_first = ctx->table[code].first; + ctx->prev_code_count = ctx->table[code].count; + ctx->prev_code = code; + + /* Add code to context for immediate output. */ + ctx->output_code = code; + ctx->output_left = 1; + + ctx->has_transparency = false; + ctx->transparency_idx = 0; + ctx->colour_map = NULL; + + return LZW_OK; +} + +/* Exported function, documented in lzw.h */ +lzw_result lzw_decode_init_map( + struct lzw_ctx *ctx, + uint8_t minimum_code_size, + uint32_t transparency_idx, + const uint32_t *colour_table, + const uint8_t *input_data, + size_t input_length, + size_t input_pos) +{ + lzw_result res; + + if (colour_table == NULL) { + return LZW_BAD_PARAM; + } + + res = lzw_decode_init(ctx, minimum_code_size, + input_data, input_length, input_pos); + if (res != LZW_OK) { + return res; + } + + ctx->has_transparency = (transparency_idx <= 0xFF); + ctx->transparency_idx = transparency_idx; + ctx->colour_map = colour_table; + + return LZW_OK; +} + +/** + * Create new table entry. + * + * \param[in] ctx LZW reading context, updated. + * \param[in] code Last value code for new table entry. + */ +static inline void lzw__table_add_entry( + struct lzw_ctx *ctx, + uint16_t code) +{ + struct lzw_table_entry *entry = &ctx->table[ctx->table_size]; + + entry->value = code; + entry->first = ctx->prev_code_first; + entry->count = ctx->prev_code_count + 1; + entry->extends = ctx->prev_code; + + ctx->table_size++; +} + +typedef uint32_t (*lzw_writer_fn)( + struct lzw_ctx *ctx, + void *restrict output_data, + uint32_t output_length, + uint32_t output_pos, + uint16_t code, + uint16_t left); + +/** + * Get the next LZW code and write its value(s) to output buffer. + * + * \param[in] ctx LZW reading context, updated. + * \param[in] write_fn Function for writing pixels to output. + * \param[in] output_data Array to write output values into. + * \param[in] output_length Size of output array. + * \param[in,out] output_written Number of values written. Updated on exit. + * \return LZW_OK on success, or appropriate error code otherwise. + */ +static inline lzw_result lzw__decode( + struct lzw_ctx *ctx, + lzw_writer_fn write_fn, + void *restrict output_data, + uint32_t output_length, + uint32_t *restrict output_written) +{ + lzw_result res; + uint16_t code; + + /* Get a new code from the input */ + res = lzw__read_code(&ctx->input, ctx->code_size, &code); + if (res != LZW_OK) { + return res; + } + + /* Handle the new code */ + if (code == ctx->eoi_code) { + /* Got End of Information code */ + return LZW_EOI_CODE; + + } else if (code > ctx->table_size) { + /* Code is invalid */ + return LZW_BAD_CODE; + + } else if (code == ctx->clear_code) { + res = lzw__handle_clear(ctx, &code); + if (res != LZW_OK) { + return res; + } + + } else if (ctx->table_size < LZW_TABLE_ENTRY_MAX) { + uint16_t size = ctx->table_size; + lzw__table_add_entry(ctx, (code < size) ? + ctx->table[code].first : + ctx->prev_code_first); + + /* Ensure code size is increased, if needed. */ + if (size == ctx->code_max && ctx->code_size < LZW_CODE_MAX) { + ctx->code_size++; + ctx->code_max = (1 << ctx->code_size) - 1; + } + } + + *output_written += write_fn(ctx, + output_data, output_length, *output_written, + code, ctx->table[code].count); + + /* Store details of this code as "previous code" to the context. */ + ctx->prev_code_first = ctx->table[code].first; + ctx->prev_code_count = ctx->table[code].count; + ctx->prev_code = code; + + return LZW_OK; +} + +/** + * Write values for this code to the output stack. + * + * If there isn't enough space in the output stack, this function will write + * the as many as it can into the output. If `ctx->output_left > 0` after + * this call, then there is more data for this code left to output. The code + * is stored to the context as `ctx->output_code`. + * + * \param[in] ctx LZW reading context, updated. + * \param[in] output_data Array to write output values into. + * \param[in] output_length length Size of output array. + * \param[in] output_used Current position in output array. + * \param[in] code LZW code to output values for. + * \param[in] left Number of values remaining to output for this code. + * \return Number of pixel values written. + */ +static inline uint32_t lzw__write_fn(struct lzw_ctx *ctx, + void *restrict output_data, + uint32_t output_length, + uint32_t output_used, + uint16_t code, + uint16_t left) +{ + uint8_t *restrict output_pos = (uint8_t *)output_data + output_used; + const struct lzw_table_entry * const table = ctx->table; + uint32_t space = output_length - output_used; + uint16_t count = left; + + if (count > space) { + left = count - space; + count = space; + } else { + left = 0; + } + + ctx->output_code = code; + ctx->output_left = left; + + /* Skip over any values we don't have space for. */ + for (unsigned i = left; i != 0; i--) { + const struct lzw_table_entry *entry = table + code; + code = entry->extends; + } + + output_pos += count; + for (unsigned i = count; i != 0; i--) { + const struct lzw_table_entry *entry = table + code; + *--output_pos = entry->value; + code = entry->extends; + } + + return count; +} + +/* Exported function, documented in lzw.h */ +lzw_result lzw_decode(struct lzw_ctx *ctx, + const uint8_t *restrict *const restrict output_data, + uint32_t *restrict output_written) +{ + const uint32_t output_length = sizeof(ctx->stack_base); + + *output_written = 0; + *output_data = ctx->stack_base; + + if (ctx->output_left != 0) { + *output_written += lzw__write_fn(ctx, + ctx->stack_base, output_length, *output_written, + ctx->output_code, ctx->output_left); + } + + while (*output_written != output_length) { + lzw_result res = lzw__decode(ctx, lzw__write_fn, + ctx->stack_base, output_length, output_written); + if (res != LZW_OK) { + return res; + } + } + + return LZW_OK; +} + +/** + * Write colour mapped values for this code to the output. + * + * If there isn't enough space in the output stack, this function will write + * the as many as it can into the output. If `ctx->output_left > 0` after + * this call, then there is more data for this code left to output. The code + * is stored to the context as `ctx->output_code`. + * + * \param[in] ctx LZW reading context, updated. + * \param[in] output_data Array to write output values into. + * \param[in] output_length Size of output array. + * \param[in] output_used Current position in output array. + * \param[in] code LZW code to output values for. + * \param[in] left Number of values remaining to output for code. + * \return Number of pixel values written. + */ +static inline uint32_t lzw__map_write_fn(struct lzw_ctx *ctx, + void *restrict output_data, + uint32_t output_length, + uint32_t output_used, + uint16_t code, + uint16_t left) +{ + uint32_t *restrict output_pos = (uint32_t *)output_data + output_used; + const struct lzw_table_entry * const table = ctx->table; + uint32_t space = output_length - output_used; + uint16_t count = left; + + if (count > space) { + left = count - space; + count = space; + } else { + left = 0; + } + + ctx->output_code = code; + ctx->output_left = left; + + for (unsigned i = left; i != 0; i--) { + const struct lzw_table_entry *entry = table + code; + code = entry->extends; + } + + output_pos += count; + if (ctx->has_transparency) { + for (unsigned i = count; i != 0; i--) { + const struct lzw_table_entry *entry = table + code; + --output_pos; + if (entry->value != ctx->transparency_idx) { + *output_pos = ctx->colour_map[entry->value]; + } + code = entry->extends; + } + } else { + for (unsigned i = count; i != 0; i--) { + const struct lzw_table_entry *entry = table + code; + *--output_pos = ctx->colour_map[entry->value]; + code = entry->extends; + } + } + + return count; +} + +/* Exported function, documented in lzw.h */ +lzw_result lzw_decode_map(struct lzw_ctx *ctx, + uint32_t *restrict output_data, + uint32_t output_length, + uint32_t *restrict output_written) +{ + *output_written = 0; + + if (ctx->colour_map == NULL) { + return LZW_NO_COLOUR; + } + + if (ctx->output_left != 0) { + *output_written += lzw__map_write_fn(ctx, + output_data, output_length, *output_written, + ctx->output_code, ctx->output_left); + } + + while (*output_written != output_length) { + lzw_result res = lzw__decode(ctx, lzw__map_write_fn, + output_data, output_length, output_written); + if (res != LZW_OK) { + return res; + } + } + + return LZW_OK; +} diff --git a/src/lzw.h b/src/lzw.h new file mode 100644 index 0000000000..f73d1f21e0 --- /dev/null +++ b/src/lzw.h @@ -0,0 +1,145 @@ +/* + * This file is part of NetSurf's LibNSGIF, http://www.netsurf-browser.org/ + * Licensed under the MIT License, + * http://www.opensource.org/licenses/mit-license.php + * + * Copyright 2017 Michael Drake + * Copyright 2021 Michael Drake + */ + +#ifndef LZW_H_ +#define LZW_H_ + +#ifdef __cplusplus +extern "C" { +#endif + + /** + * \file + * \brief LZW decompression (interface) + * + * Decoder for GIF LZW data. + */ + + /** Maximum LZW code size in bits */ +#define LZW_CODE_MAX 12 + +/* Declare lzw internal context structure */ + struct lzw_ctx; + + /** LZW decoding response codes */ + typedef enum lzw_result { + LZW_OK, /**< Success */ + LZW_OK_EOD, /**< Success; reached zero-length sub-block */ + LZW_NO_MEM, /**< Error: Out of memory */ + LZW_NO_DATA, /**< Error: Out of data */ + LZW_EOI_CODE, /**< Error: End of Information code */ + LZW_NO_COLOUR, /**< Error: No colour map provided. */ + LZW_BAD_ICODE, /**< Error: Bad initial LZW code */ + LZW_BAD_PARAM, /**< Error: Bad function parameter. */ + LZW_BAD_CODE, /**< Error: Bad LZW code */ + } lzw_result; + + /** + * Create an LZW decompression context. + * + * \param[out] ctx Returns an LZW decompression context. Caller owned, + * free with lzw_context_destroy(). + * \return LZW_OK on success, or appropriate error code otherwise. + */ + lzw_result lzw_context_create( + struct lzw_ctx** ctx); + + /** + * Destroy an LZW decompression context. + * + * \param[in] ctx The LZW decompression context to destroy. + */ + void lzw_context_destroy( + struct lzw_ctx* ctx); + + /** + * Initialise an LZW decompression context for decoding. + * + * \param[in] ctx The LZW decompression context to initialise. + * \param[in] minimum_code_size The LZW Minimum Code Size. + * \param[in] input_data The compressed data. + * \param[in] input_length Byte length of compressed data. + * \param[in] input_pos Start position in data. Must be position + * of a size byte at sub-block start. + * \return LZW_OK on success, or appropriate error code otherwise. + */ + lzw_result lzw_decode_init( + struct lzw_ctx* ctx, + uint8_t minimum_code_size, + const uint8_t* input_data, + size_t input_length, + size_t input_pos); + + /** + * Read input codes until end of LZW context owned output buffer. + * + * Ensure anything in output is used before calling this, as anything + * there before this call will be trampled. + * + * \param[in] ctx LZW reading context, updated. + * \param[out] output_data Returns pointer to array of output values. + * \param[out] output_written Returns the number of values written to data. + * \return LZW_OK on success, or appropriate error code otherwise. + */ + lzw_result lzw_decode(struct lzw_ctx* ctx, + const uint8_t* restrict* const restrict output_data, + uint32_t* restrict output_written); + + /** + * Initialise an LZW decompression context for decoding to colour map values. + * + * For transparency to work correctly, the given client buffer must have + * the values from the previous frame. The transparency_idx should be a value + * of 256 or above, if the frame does not have transparency. + * + * \param[in] ctx The LZW decompression context to initialise. + * \param[in] minimum_code_size The LZW Minimum Code Size. + * \param[in] transparency_idx Index representing transparency. + * \param[in] colour_table Index to pixel colour mapping. + * \param[in] input_data The compressed data. + * \param[in] input_length Byte length of compressed data. + * \param[in] input_pos Start position in data. Must be position + * of a size byte at sub-block start. + * \return LZW_OK on success, or appropriate error code otherwise. + */ + lzw_result lzw_decode_init_map( + struct lzw_ctx* ctx, + uint8_t minimum_code_size, + uint32_t transparency_idx, + const uint32_t* colour_table, + const uint8_t* input_data, + size_t input_length, + size_t input_pos); + + /** + * Read LZW codes into client buffer, mapping output to colours. + * + * The context must have been initialised using \ref lzw_decode_init_map + * before calling this function, in order to provide the colour mapping table + * and any transparency index. + * + * Ensure anything in output is used before calling this, as anything + * there before this call will be trampled. + * + * \param[in] ctx LZW reading context, updated. + * \param[in] output_data Client buffer to fill with colour mapped values. + * \param[in] output_length Size of output array. + * \param[out] output_written Returns the number of values written to data. + * \return LZW_OK on success, or appropriate error code otherwise. + */ + lzw_result lzw_decode_map(struct lzw_ctx* ctx, + uint32_t* restrict output_data, + uint32_t output_length, + uint32_t* restrict output_written); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/nsgif.h b/src/nsgif.h new file mode 100644 index 0000000000..e68ce254ef --- /dev/null +++ b/src/nsgif.h @@ -0,0 +1,535 @@ +/* + * Copyright 2004 Richard Wilson + * Copyright 2008 Sean Fox + * Copyright 2013-2022 Michael Drake + * + * This file is part of NetSurf's libnsgif, http://www.netsurf-browser.org/ + * Licenced under the MIT License, + * http://www.opensource.org/licenses/mit-license.php + */ + + /** + * \file + * Interface to progressive animated GIF file decoding. + */ + +#ifndef NSNSGIF_H +#define NSNSGIF_H + +#include +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + + /** Representation of infinity. */ +#define NSGIF_INFINITE (UINT32_MAX) + +/** Maximum colour table size */ +#define NSGIF_MAX_COLOURS 256 + +/** + * Opaque type used by LibNSGIF to represent a GIF object in memory. + */ + typedef struct nsgif nsgif_t; + + /** + * LibNSGIF rectangle structure. + * + * * Top left coordinate is `(x0, y0)`. + * * Width is `x1 - x0`. + * * Height is `y1 - y0`. + * * Units are pixels. + */ + typedef struct nsgif_rect { + /** x co-ordinate of redraw rectangle, left */ + uint32_t x0; + /** y co-ordinate of redraw rectangle, top */ + uint32_t y0; + /** x co-ordinate of redraw rectangle, right */ + uint32_t x1; + /** y co-ordinate of redraw rectangle, bottom */ + uint32_t y1; + } nsgif_rect_t; + + /** + * LibNSGIF return codes. + */ + typedef enum { + /** + * Success. + */ + NSGIF_OK, + + /** + * Out of memory error. + */ + NSGIF_ERR_OOM, + + /** + * GIF source data is invalid, and no frames are recoverable. + */ + NSGIF_ERR_DATA, + + /** + * Frame number is not valid. + */ + NSGIF_ERR_BAD_FRAME, + + /** + * GIF source data contained an error in a frame. + */ + NSGIF_ERR_DATA_FRAME, + + /** + * Unexpected end of GIF source data. + */ + NSGIF_ERR_END_OF_DATA, + + /** + * Can't supply more data after calling \ref nsgif_data_complete. + */ + NSGIF_ERR_DATA_COMPLETE, + + /** + * The current frame cannot be displayed. + */ + NSGIF_ERR_FRAME_DISPLAY, + + /** + * Indicates an animation is complete, and \ref nsgif_reset must be + * called to restart the animation from the beginning. + */ + NSGIF_ERR_ANIMATION_END, + } nsgif_error; + + /** + * NSGIF \ref nsgif_bitmap_t pixel format. + * + * All pixel formats are 32 bits per pixel (bpp). The different formats + * allow control over the ordering of the colour channels. All colour + * channels are 8 bits wide. + * + * Note that the GIF file format only supports an on/off mask, so the + * alpha (A) component (opacity) will always have a value of `0` (fully + * transparent) or `255` (fully opaque). + */ + typedef enum nsgif_bitmap_fmt { + /** Bite-wise RGBA: Byte order: 0xRR, 0xGG, 0xBB, 0xAA. */ + NSGIF_BITMAP_FMT_R8G8B8A8, + + /** Bite-wise BGRA: Byte order: 0xBB, 0xGG, 0xRR, 0xAA. */ + NSGIF_BITMAP_FMT_B8G8R8A8, + + /** Bite-wise ARGB: Byte order: 0xAA, 0xRR, 0xGG, 0xBB. */ + NSGIF_BITMAP_FMT_A8R8G8B8, + + /** Bite-wise ABGR: Byte order: 0xAA, 0xBB, 0xGG, 0xRR. */ + NSGIF_BITMAP_FMT_A8B8G8R8, + + /** + * 32-bit RGBA (0xRRGGBBAA). + * + * * On little endian host, same as \ref NSGIF_BITMAP_FMT_A8B8G8R8. + * * On big endian host, same as \ref NSGIF_BITMAP_FMT_R8G8B8A8. + */ + NSGIF_BITMAP_FMT_RGBA8888, + + /** + * 32-bit BGRA (0xBBGGRRAA). + * + * * On little endian host, same as \ref NSGIF_BITMAP_FMT_A8R8G8B8. + * * On big endian host, same as \ref NSGIF_BITMAP_FMT_B8G8R8A8. + */ + NSGIF_BITMAP_FMT_BGRA8888, + + /** + * 32-bit ARGB (0xAARRGGBB). + * + * * On little endian host, same as \ref NSGIF_BITMAP_FMT_B8G8R8A8. + * * On big endian host, same as \ref NSGIF_BITMAP_FMT_A8R8G8B8. + */ + NSGIF_BITMAP_FMT_ARGB8888, + + /** + * 32-bit BGRA (0xAABBGGRR). + * + * * On little endian host, same as \ref NSGIF_BITMAP_FMT_R8G8B8A8. + * * On big endian host, same as \ref NSGIF_BITMAP_FMT_A8B8G8R8. + */ + NSGIF_BITMAP_FMT_ABGR8888, + } nsgif_bitmap_fmt_t; + + /** + * Client bitmap type. + * + * These are client-created and destroyed, via the \ref nsgif_bitmap_cb_vt + * callbacks, but they are owned by a \ref nsgif_t. + * + * See \ref nsgif_bitmap_fmt for pixel format information. + * + * The bitmap may have a row_span greater than the bitmap width, but the + * difference between row span and width must be a whole number of pixels + * (a multiple of four bytes). + */ + typedef void nsgif_bitmap_t; + + /** Bitmap callbacks function table */ + typedef struct nsgif_bitmap_cb_vt { + /** + * Callback to create a bitmap with the given dimensions. + * + * \param[in] width Required bitmap width in pixels. + * \param[in] height Required bitmap height in pixels. + * \return pointer to client's bitmap structure or NULL on error. + */ + nsgif_bitmap_t* (*create)(int width, int height); + + /** + * Callback to free a bitmap. + * + * \param[in] bitmap The bitmap to destroy. + */ + void (*destroy)(nsgif_bitmap_t* bitmap); + + /** + * Get pointer to pixel buffer in a bitmap. + * + * The pixel buffer must be `(width + N) * height * sizeof(uint32_t)`. + * Where `N` is any number greater than or equal to 0. + * Note that the returned pointer to uint8_t must be 4-byte aligned. + * + * \param[in] bitmap The bitmap. + * \return pointer to bitmap's pixel buffer. + */ + uint8_t* (*get_buffer)(nsgif_bitmap_t* bitmap); + + /* The following functions are optional. */ + + /** + * Set whether a bitmap can be plotted opaque. + * + * \param[in] bitmap The bitmap. + * \param[in] opaque Whether the current frame is opaque. + */ + void (*set_opaque)(nsgif_bitmap_t* bitmap, bool opaque); + + /** + * Tests whether a bitmap has an opaque alpha channel. + * + * \param[in] bitmap The bitmap. + * \return true if the bitmap is opaque, false otherwise. + */ + bool (*test_opaque)(nsgif_bitmap_t* bitmap); + + /** + * Bitmap modified notification. + * + * \param[in] bitmap The bitmap. + */ + void (*modified)(nsgif_bitmap_t* bitmap); + + /** + * Get row span in pixels. + * + * If this callback is not provided, LibNSGIF will use the width. + * + * If row span is greater than width, this callback must be provided. + * + * \param[in] bitmap The bitmap. + */ + uint32_t(*get_rowspan)(nsgif_bitmap_t* bitmap); + } nsgif_bitmap_cb_vt; + + /** + * Convert an error code to a string. + * + * \param[in] err The error code to convert. + * \return String representation of given error code. + */ + const char* nsgif_strerror(nsgif_error err); + + /** + * Create the NSGIF object. + * + * \param[in] bitmap_vt Bitmap operation functions v-table. + * \param[in] bitmap_fmt Bitmap pixel format specification. + * \param[out] gif_out Return \ref nsgif_t object on success. + * + * \return NSGIF_OK on success, or appropriate error otherwise. + */ + nsgif_error nsgif_create( + const nsgif_bitmap_cb_vt* bitmap_vt, + nsgif_bitmap_fmt_t bitmap_fmt, + nsgif_t** gif_out); + + /** + * Free a NSGIF object. + * + * \param[in] gif The NSGIF to free. + */ + void nsgif_destroy(nsgif_t* gif); + + /** + * Scan the source image data. + * + * This is used to feed the source data into LibNSGIF. This must be called + * before calling \ref nsgif_frame_decode. + * + * It can be called multiple times with, with increasing sizes. If it is called + * several times, as more data is available (e.g. slow network fetch) the data + * already given to \ref nsgif_data_scan must be provided each time. + * + * Once all the data has been provided, call \ref nsgif_data_complete. + * + * For example, if you call \ref nsgif_data_scan with 25 bytes of data, and then + * fetch another 10 bytes, you would need to call \ref nsgif_data_scan with a + * size of 35 bytes, and the whole 35 bytes must be contiguous memory. It is + * safe to `realloc` the source buffer between calls to \ref nsgif_data_scan. + * (The actual data pointer is allowed to be different.) + * + * If an error occurs, all previously scanned frames are retained. + * + * Note that an error returned from this function is purely informational. + * So long as at least one frame is available, you can display frames. + * + * \param[in] gif The \ref nsgif_t object. + * \param[in] size Number of bytes in data. + * \param[in] data Raw source GIF data. + * + * \return NSGIF_OK on success, or appropriate error otherwise. + */ + nsgif_error nsgif_data_scan( + nsgif_t* gif, + size_t size, + const uint8_t* data); + + /** + * Tell libnsgif that all the gif data has been provided. + * + * Call this after calling \ref nsgif_data_scan with the the entire GIF + * source data. You can call \ref nsgif_data_scan multiple times up until + * this is called, and after this is called, \ref nsgif_data_scan will + * return an error. + * + * You can decode a GIF before this is called, however, it will fail to + * decode any truncated final frame data and will not perform loops when + * driven via \ref nsgif_frame_prepare (because it doesn't know if there + * will be more frames supplied in future data). + * + * \param[in] gif The \ref nsgif_t object. + */ + void nsgif_data_complete( + nsgif_t* gif); + + /** + * Prepare to show a frame. + * + * If this is the last frame of an animation with a finite loop count, the + * returned `delay_cs` will be \ref NSGIF_INFINITE, indicating that the frame + * should be shown forever. + * + * Note that if \ref nsgif_data_complete has not been called on this gif, + * animated GIFs will not loop back to the start. Instead it will return + * \ref NSGIF_ERR_END_OF_DATA. + * + * \param[in] gif The \ref nsgif_t object. + * \param[out] area The area in pixels that must be redrawn. + * \param[out] delay_cs Time to wait after frame_new before next frame in cs. + * \param[out] frame_new The frame to decode. + * + * \return NSGIF_OK on success, or appropriate error otherwise. + */ + nsgif_error nsgif_frame_prepare( + nsgif_t* gif, + nsgif_rect_t* area, + uint32_t* delay_cs, + uint32_t* frame_new); + + /** + * Decodes a GIF frame. + * + * \param[in] gif The \ref nsgif_t object. + * \param[in] frame The frame number to decode. + * \param[out] bitmap On success, returns pointer to the client-allocated, + * nsgif-owned client bitmap structure. + * + * \return NSGIF_OK on success, or appropriate error otherwise. + */ + nsgif_error nsgif_frame_decode( + nsgif_t* gif, + uint32_t frame, + nsgif_bitmap_t** bitmap); + + /** + * Reset a GIF animation. + * + * Some animations are only meant to loop N times, and then show the + * final frame forever. This function resets the loop and frame counters, + * so that the animation can be replayed without the overhead of recreating + * the \ref nsgif_t object and rescanning the raw data. + * + * \param[in] gif A \ref nsgif_t object. + * + * \return NSGIF_OK on success, or appropriate error otherwise. + */ + nsgif_error nsgif_reset( + nsgif_t* gif); + + /** + * Information about a GIF. + */ + typedef struct nsgif_info { + /** width of GIF (may increase during decoding) */ + uint32_t width; + /** height of GIF (may increase during decoding) */ + uint32_t height; + /** number of frames decoded */ + uint32_t frame_count; + /** number of times to play animation (zero means loop forever) */ + int loop_max; + /** background colour in same pixel format as \ref nsgif_bitmap_t. */ + uint32_t background; + /** whether the GIF has a global colour table */ + bool global_palette; + } nsgif_info_t; + + /** + * Frame disposal method. + * + * Clients do not need to know about this, it is provided purely for dumping + * raw information about GIF frames. + */ + enum nsgif_disposal { + NSGIF_DISPOSAL_UNSPECIFIED, /**< No disposal method specified. */ + NSGIF_DISPOSAL_NONE, /**< Frame remains. */ + NSGIF_DISPOSAL_RESTORE_BG, /**< Clear frame to background colour. */ + NSGIF_DISPOSAL_RESTORE_PREV, /**< Restore previous frame. */ + NSGIF_DISPOSAL_RESTORE_QUIRK, /**< Alias for NSGIF_DISPOSAL_RESTORE_PREV. */ + }; + + /** + * Convert a disposal method to a string. + * + * \param[in] disposal The disposal method to convert. + * \return String representation of given disposal method. + */ + const char* nsgif_str_disposal(enum nsgif_disposal disposal); + + /** + * Information about a GIF frame. + */ + typedef struct nsgif_frame_info { + /** whether the frame should be displayed/animated */ + bool display; + /** whether the frame may have transparency */ + bool transparency; + /** whether the frame has a local colour table */ + bool local_palette; + /** whether the frame is interlaced */ + bool interlaced; + /** Disposal method for previous frame; affects plotting */ + uint8_t disposal; + /** delay (in cs) before animating the frame */ + uint32_t delay; + + /** Frame's redraw rectangle. */ + nsgif_rect_t rect; + } nsgif_frame_info_t; + + /** + * Get information about a GIF from an \ref nsgif_t object. + * + * \param[in] gif The \ref nsgif_t object to get info for. + * + * \return The gif info, or NULL on error. + */ + const nsgif_info_t* nsgif_get_info(const nsgif_t* gif); + + /** + * Get information about a GIF from an \ref nsgif_t object. + * + * \param[in] gif The \ref nsgif_t object to get frame info for. + * \param[in] frame The frame number to get info for. + * + * \return The gif frame info, or NULL on error. + */ + const nsgif_frame_info_t* nsgif_get_frame_info( + const nsgif_t* gif, + uint32_t frame); + + /** + * Get the global colour palette. + * + * If the GIF has no global colour table, this will return the default + * colour palette. + * + * Colours in same pixel format as \ref nsgif_bitmap_t. + * + * \param[in] gif The \ref nsgif_t object. + * \param[out] table Client buffer to hold the colour table. + * \param[out] entries The number of used entries in the colour table. + */ + void nsgif_global_palette( + const nsgif_t* gif, + uint32_t table[NSGIF_MAX_COLOURS], + size_t* entries); + + /** + * Get the local colour palette for a frame. + * + * Frames may have no local palette. In this case they use the global palette. + * This function returns false if the frame has no local palette. + * + * Colours in same pixel format as \ref nsgif_bitmap_t. + * + * \param[in] gif The \ref nsgif_t object. + * \param[in] frame The frame to get the palette for. + * \param[out] table Client buffer to hold the colour table. + * \param[out] entries The number of used entries in the colour table. + * \return true if a palette is returned, false otherwise. + */ + bool nsgif_local_palette( + const nsgif_t* gif, + uint32_t frame, + uint32_t table[NSGIF_MAX_COLOURS], + size_t* entries); + + /** + * Configure handling of small frame delays. + * + * Historically people created GIFs with a tiny frame delay, however the slow + * hardware of the time meant they actually played much slower. As computers + * sped up, to prevent animations playing faster than intended, decoders came + * to ignore overly small frame delays. + * + * By default a \ref nsgif_frame_prepare() managed animation will override + * frame delays of less than 2 centiseconds with a default frame delay of + * 10 centiseconds. This matches the behaviour of web browsers and other + * renderers. + * + * Both the minimum and the default values can be overridden for a given GIF + * by the client. To get frame delays exactly as specified by the GIF file, set + * `delay_min` to zero. + * + * Note that this does not affect the frame delay in the frame info + * (\ref nsgif_frame_info_t) structure, which will always contain values + * specified by the GIF. + * + * \param[in] gif The \ref nsgif_t object to configure. + * \param[in] delay_min The minimum frame delay in centiseconds. + * \param[in] delay_default The delay to use if a frame delay is less than + * `delay_min`. + */ + void nsgif_set_frame_delay_behaviour( + nsgif_t* gif, + uint16_t delay_min, + uint16_t delay_default); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/player.cpp b/src/player.cpp index bb4799c4d7..31b5eb8e9d 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -84,6 +84,8 @@ #include "audio_midi.h" #include "maniac_patch.h" +#include "animated_bitmap.h" + #if defined(__ANDROID__) && !defined(USE_LIBRETRO) #include "platform/android/android.h" #endif @@ -229,7 +231,11 @@ void Player::MainLoop() { Instrumentation::FrameScope iframe; const auto frame_time = Game_Clock::now(); - Game_Clock::OnNextFrame(frame_time); + const auto delta = Game_Clock::OnNextFrame(frame_time); + + // Proposed change: Update all animated bitmaps + AnimationManager::UpdateAll(std::chrono::duration_cast(delta)); + // End of proposed change Player::UpdateInput();