From 2e48030f30758973815d3d3125ca65c6abeae1a5 Mon Sep 17 00:00:00 2001 From: Nevakanezah <770499+Nevakanezah@users.noreply.github.com> Date: Sun, 29 Nov 2020 16:00:41 -0700 Subject: [PATCH] Fix lost souls collision issue with single cards. Resolves an issue with the lost souls pile where buttons don't update if only one card is on the stack. --- lizardboard.ttslua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lizardboard.ttslua b/lizardboard.ttslua index 354cb08..9b57365 100644 --- a/lizardboard.ttslua +++ b/lizardboard.ttslua @@ -67,7 +67,7 @@ function updateButtons() origin = self.positionToWorld({-0.90, 0.2, 0.55}), direction = self.getTransformUp(), type = 3, - size = {3, 0.1, 6}, + size = {3, 0.2, 6}, max_distance = 2, }) for _, item in ipairs(items) do