Hello @AleMorales , I come from the OpenAlea FSPM platform and built a small test python interfacer to use VirtualPlantLab's RayTracer on our models, you can find the code here, still in development : https://github.com/GeraultTr/pyRTVPL/
It works really well and depending on scene complexity and chosen parameters, I adapted the number of julia threads to leverage the parallel=true option. However I would just like to know if they are any GPU acceleration options / prospects for your raytracer, because for FSP models including growth, the numerous iterations push us to further improve performance.
Thank you in advance for your advice on this matter!