Simple 2D game engine built off Monogame, made in C#.
Current Toolset:
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The engine (this repository)
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Pest Control Animator (used for creating animation files used in-engine to play animations): https://github.com/JamDoggie/PestControlAnimator
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Pest Control Mapper (used for map/level creation): https://github.com/JamDoggie/PestControlMapper
This hasn't been touched in a long time, but it's still fun to look around the source code. The tooling is mostly made in WPF and it's definitely a little rough around the edges, but I even had a networking implementation in here at some point.