🚀 Pipeline Technical Director | Software Engineer
I build scalable, automated production pipelines for the film industry, focusing on Python, OpenUSD, CI/CD workflows, and TDD (Test Driven Development). My work empowers artists and studios by delivering efficient, reliable, and maintainable tools.
Outside of film, I’m leveling up as a developer through C++, OpenGL (2D game dev), and Pandas (data analysis). I’m passionate about continuous learning, clean code, and bridging creativity with technology.

