In need of more engines and more accurate to irl#12
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Vinzed666 wants to merge 22 commits intoKafouille:masterfrom
Open
In need of more engines and more accurate to irl#12Vinzed666 wants to merge 22 commits intoKafouille:masterfrom
Vinzed666 wants to merge 22 commits intoKafouille:masterfrom
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GM13 Syntax changes again
fixed another \ to a / and renamed info.txt to addon.txt.
fixed the magnitude and adding in a timer for the particle loading
…ble that received the color of the ammo crate for the tracer.
fixed the effects coloring
Fixed the alpha changes on the debris
…reported wrong if the code was called more tahn once per tick on a given Gearbox entity
…e a physics crash due to a divide by zero error.
Added an all-new Autocannon model with a proper material and animations. Each of the following animations is 1 second in length for ease of modulation by the ROF code: idle - default state, ready to fire. shoot - barrel rolls back, ready to load. load - barrel returns to idle state. newmag - barrel remains rolled back, magazine is cycled. Needs to be followed up with a Load animation to look right.
It's not paricularly ciritical, but it helps the repo look neater!
Content: New autocannon model
Fixes negative ratios acting like neutral when using multiple gearboxes. Specifically, fixes being unable to reverse when using differentials.
Should work properly on linux servers now due to most filesystems used there being case sensitive as opposed to Windows.
This reverts commit 4fe3cd5.
Fixed issues with linux servers and most filesystems used there being case sensitive.
Bugfix: Lowercased all lua files and references to them.
Differential fix
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As title says i would like to have more accurate engines cus its kinda unbalanced to make a sportscar that has a v8 irl but then i gota give it a v12 to make it match better