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@Unity-Technologies

Unity Technologies

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  1. ml-agents ml-agents Public

    The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …

    C# 19k 4.4k

  2. UnityCsReference UnityCsReference Public

    Unity C# reference source code.

    C# 12.7k 2.5k

  3. EntityComponentSystemSamples EntityComponentSystemSamples Public

    C# 8k 1.7k

  4. FPSSample FPSSample Public

    A first person multiplayer shooter example project in Unity

    C# 5.1k 1.9k

  5. PostProcessing PostProcessing Public archive

    Post Processing Stack

    C# 3.7k 744

  6. arfoundation-samples arfoundation-samples Public

    Example content for Unity projects based on AR Foundation

    C# 3.4k 1.2k

Repositories

Showing 10 of 795 repositories
  • Graphics Public

    Unity Graphics - Including Scriptable Render Pipeline

    Unity-Technologies/Graphics’s past year of commit activity
    C# 2,841 859 0 86 Updated Dec 27, 2025
  • ECS-Network-Racing-Sample Public

    ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices

    Unity-Technologies/ECS-Network-Racing-Sample’s past year of commit activity
    C# 722 134 0 1 Updated Dec 27, 2025
  • Unity-Technologies/EntityComponentSystemSamples’s past year of commit activity
    C# 7,991 1,701 62 4 Updated Dec 27, 2025
  • com.unity.toonshader Public

    Unity Toon Shader

    Unity-Technologies/com.unity.toonshader’s past year of commit activity
    C# 1,359 201 10 15 Updated Dec 26, 2025
  • immersive-commerce-sample Public

    A sample game showcasing the Immersive Commerce SDK

    Unity-Technologies/immersive-commerce-sample’s past year of commit activity
    ShaderLab 1 0 0 1 Updated Dec 24, 2025
  • com.unity.netcode.gameobjects Public

    Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

    Unity-Technologies/com.unity.netcode.gameobjects’s past year of commit activity
    C# 2,275 463 69 26 Updated Dec 24, 2025
  • BagelGame Public

    Bagel Game is a full vertical game project that is specifically made to demonstrate how UI Toolkit can be used to create UI for 3D games. It covers World Space UI, Custom Shaders, Filters, Data Bindings, StyleSheets, Themes, Input System Integration, among others - all in a realistic fully functional game project.

    Unity-Technologies/BagelGame’s past year of commit activity
    C# 22 2 0 0 Updated Dec 23, 2025
  • PhysicsExamples2D Public

    Examples of various Unity 2D Physics components and features.

    Unity-Technologies/PhysicsExamples2D’s past year of commit activity
    C# 669 96 0 0 Updated Dec 22, 2025
  • codeowners Public Forked from hmarr/codeowners

    🔒 Command line tool and Go library for CODEOWNERS files

    Unity-Technologies/codeowners’s past year of commit activity
    Go 1 MIT 33 0 0 Updated Dec 22, 2025
  • InputSystem Public

    An efficient and versatile input system for Unity.

    Unity-Technologies/InputSystem’s past year of commit activity
    C# 1,495 330 1 42 Updated Dec 22, 2025