Make use of plugin channels instead of sockets connections#12
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TuxCoding wants to merge 1 commit intoYoFuzzy3:masterfrom
TuxCoding:plugin-channel
Open
Make use of plugin channels instead of sockets connections#12TuxCoding wants to merge 1 commit intoYoFuzzy3:masterfrom TuxCoding:plugin-channel
TuxCoding wants to merge 1 commit intoYoFuzzy3:masterfrom
TuxCoding:plugin-channel
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Won't this only run with players on the server? I thought that was a limitation of Plugin Channels. |
Author
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That's correct, but as I understand your implementation it does the same. Your implementation starts a new socket connection once a player joins. |
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First I want that you make a feedback on this before I continue working on it, because it's a lot of work to do. Maybe you can help too, because some fields are very unclear.
Summary what I did: