Fixed jitter while walking and rotating at the same time.#128
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mmhanson wants to merge 1 commit intofogleman:masterfrom
Open
Fixed jitter while walking and rotating at the same time.#128mmhanson wants to merge 1 commit intofogleman:masterfrom
mmhanson wants to merge 1 commit intofogleman:masterfrom
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Made rotation smoother by buffering changes in rotation made by the on_mouse_motion callback, and adding them later in the update method. Updating the position and rotation at the same time removes the jittery which appears while walking and moving your sight simultaneously.
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Tested and jitter is removed, but it appears this math is quite a bit more expensive now. I had consistently >60fps prior to testing, and have seen dips to ~28fps with the update on my, truthfully, borderline antiquated hardware. |
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Bug Description
The blocks on screen jitter when the player walks horizontally and rotates simultaneously.
Bug Reproduction
Walk to the side and rotate the camera at the same time.
Bug Cause
The bug is caused by a lack of synchronization between the
on_mouse_updatemethod, which updates the player rotation, and theupdatemethod, which updates the player position.Bug Fix
In the
on_mouse_updatemethod of theWindowclass, instead of immediately updating the player rotation, buffer the updates. Then, in theupdatemethod of the same class, update the player position and player rotation at the same time.