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- palette switch now possible - open up ways to write structure files - extract MCStructureData for raw file data parsing, i.e. palettes, nbt, blockIndices.. - added file validity checks - split parse into read() (raw file loading) and parse() (data converting) methods to allow lazy loading - Vector3s are BlockPosition instead now TODO remove blockEntity hack
Also ::writePalette() used by fromStructure()
Example:
```php
(new MCStructure(MCStructureData::fromStructure($structure),$structure->getSize(),$structure->getStructureWorldOrigin()))->write("structure".MCStructure::EXTENSION_MCSTRUCTURE);
```
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Currently structures can only be read as readonly.
In order to implement rotation in MWE2, write mode is needed.
This PR additionally has:
In hindsight the PR should have been split up into multiple parts, but due to time constraints and code restructuring this was barely possible in a clean way.