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@rust-wiiu

rust-wiiu

Rust for Wii U Homebrew

Rust on the Wii U

Caution

EXPERIMENTAL: Expect bugs, unexpected behaviour, changing APIs, and incomplete documentation.

Note

Currently, rust-wiiu is developed and tested solely on a Linux system. Scripts or other platform-specific elements might need some changing to work on other platforms. If you find an incompatibility, feel free to create an issue or submit a fix via pull request.

To get more information or you want to know how to get started, take a look at Book for U. If you want to contribute, take a look at our Contributing Guidelines.

Goal

The goal of this project is to create a simple way to write Wii U homebrew software in Rust by providing a complete, Rust-native toolchain for CafeOS, the operating system of the Wii U.

Acknowledgements

We would like to thank the contributors to devkitPro, wiiu-env, and the entire Wii U homebrew scene. Without your work, this project would not be possible. We aim for collaboration, not competition.

Legal

This project is not affiliated with, authorized, maintained, sponsored, or endorsed by Nintendo. Wii U™ is a registered trademark of Nintendo Co., Ltd.

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  1. cafe-rs cafe-rs Public

    Rust

  2. cafe-sys cafe-sys Public

    Bindings for the Wii U system APIs.

    Rust

  3. cafe-scripts cafe-scripts Public

    Build scripts

    Rust

  4. cafe-rt cafe-rt Public

    Minimal startup / runtime for Wii U homebrew software.

    Rust

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