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Main things that are synced:

  • Refuelable gizmo hotkey
  • Trained animal attack/cancel attack gizmos
  • Gizmo to order all animals following their master to attack
  • Outfit stand gizmos (but not FloatMenuOptions)
  • Archonexus/Crate float menu options (they were synced through Pawn_JobTracker, but in a very specific edge case it would fail)
  • A ton of dev mode gizmos

On top of that, I've included a handful of sync worker delegates that were needed by those (ReadingOutcomeDoer, Tile, AcceptanceReport, PsychicRitualToil).

Main things that are synced:

- Refuelable gizmo hotkey
- Trained animal attack/cancel attack gizmos
- Gizmo to order all animals following their master to attack
- Outfit stand gizmos (but not FloatMenuOptions)
- Archonexus/Crate float menu options (they were synced through Pawn_JobTracker, but in a very specific edge case it would fail)
- A ton of dev mode gizmos

On top of that, I've included a handful of sync worker delegates that were needed by those (ReadingOutcomeDoer, Tile, AcceptanceReport, PsychicRitualToil).
@SokyranTheDragon SokyranTheDragon added fix Fixes for a bug or desync. 1.6 Fixes or bugs relating to 1.6 (Not Odyssey). labels Jan 24, 2026
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1.6 Fixes or bugs relating to 1.6 (Not Odyssey). fix Fixes for a bug or desync.

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